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SDL_GL_SetAttribute(3) SDL3 FUNCTIONS SDL_GL_SetAttribute(3)

NAME

SDL_GL_SetAttribute - Set an OpenGL window attribute before window creation.

SYNOPSIS

#include "SDL3/SDL.h"
int SDL_GL_SetAttribute(SDL_GLattr attr, int value);

DESCRIPTION

This function sets the OpenGL attribute attr to value . The requested attributes should be set before creating an OpenGL window. You should use

SDL_GL_GetAttribute () to check the values after creating the OpenGL context, since the values obtained can differ from the requested ones.

FUNCTION PARAMETERS

an SDL_GLattr
enum value specifying the OpenGL attribute to set
the desired value for the attribute

RETURN VALUE

Returns 0 on success or a negative error code on failure; call

SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.0.0.

SEE ALSO

SDL_GL_GetAttribute(3), SDL_GL_ResetAttributes(3)

SDL 3.1.0 SDL