table of contents
other versions
- experimental 3.1.0+ds-1
SDL_GL_MakeCurrent(3) | SDL3 FUNCTIONS | SDL_GL_MakeCurrent(3) |
NAME¶
SDL_GL_MakeCurrent - Set up an OpenGL context for rendering into an OpenGL window.
SYNOPSIS¶
#include "SDL3/SDL.h"
int SDL_GL_MakeCurrent(SDL_Window *window, SDL_GLContext context);
DESCRIPTION¶
The context must have been created with a compatible window.
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns 0 on success or a negative error code on failure; call
SDL_GetError () for more information.
AVAILABILITY¶
This function is available since SDL 3.0.0.
SEE ALSO¶
SDL 3.1.0 | SDL |