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SDL_GL_MakeCurrent(3) SDL3 FUNCTIONS SDL_GL_MakeCurrent(3)

NAME

SDL_GL_MakeCurrent - Set up an OpenGL context for rendering into an OpenGL window.

SYNOPSIS

#include "SDL3/SDL.h"
int SDL_GL_MakeCurrent(SDL_Window *window, SDL_GLContext context);

DESCRIPTION

The context must have been created with a compatible window.

FUNCTION PARAMETERS

the window to associate with the context
the OpenGL context to associate with the window

RETURN VALUE

Returns 0 on success or a negative error code on failure; call

SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.0.0.

SEE ALSO

SDL_GL_CreateContext(3)

SDL 3.1.0 SDL