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SDL_GL_DeleteContext(3) SDL3 FUNCTIONS SDL_GL_DeleteContext(3)

NAME

SDL_GL_DeleteContext - Delete an OpenGL context.

SYNOPSIS

#include "SDL3/SDL.h"
int SDL_GL_DeleteContext(SDL_GLContext context);

FUNCTION PARAMETERS

the OpenGL context to be deleted

RETURN VALUE

Returns 0 on success or a negative error code on failure; call

SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.0.0.

SEE ALSO

SDL_GL_CreateContext(3)

SDL 3.1.0 SDL