table of contents
- experimental 3.1.0+ds-1
SDL_GL_CreateContext(3) | SDL3 FUNCTIONS | SDL_GL_CreateContext(3) |
NAME¶
SDL_GL_CreateContext - Create an OpenGL context for an OpenGL window, and make it current.
SYNOPSIS¶
#include "SDL3/SDL.h"
SDL_GLContext SDL_GL_CreateContext(SDL_Window *window);
DESCRIPTION¶
Windows users new to OpenGL should note that, for historical reasons, GL functions added after OpenGL version 1.1 are not available by default. Those functions must be loaded at run-time, either with an OpenGL extension-handling library or with
SDL_GL_GetProcAddress () and its related functions.
SDL_GLContext
is an alias for void* . It's opaque to the application.
FUNCTION PARAMETERS¶
- window
- the window to associate with the context
RETURN VALUE¶
Returns the OpenGL context associated with window or NULL on error; call
SDL_GetError () for more details.
AVAILABILITY¶
This function is available since SDL 3.0.0.
SEE ALSO¶
SDL 3.1.0 | SDL |