.TH "QwtSplineInterpolating" 3 "Sun Jul 18 2021" "Version 6.2.0" "Qwt User's Guide" \" -*- nroff -*- .ad l .nh .SH NAME QwtSplineInterpolating \- Base class for a spline interpolation\&. .SH SYNOPSIS .br .PP .PP \fC#include \fP .PP Inherits \fBQwtSpline\fP\&. .PP Inherited by \fBQwtSplineG1\fP\&. .SS "Public Member Functions" .in +1c .ti -1c .RI "\fBQwtSplineInterpolating\fP ()" .br .RI "Constructor\&. " .ti -1c .RI "virtual \fB~QwtSplineInterpolating\fP ()" .br .RI "Destructor\&. " .ti -1c .RI "virtual QPolygonF \fBequidistantPolygon\fP (const QPolygonF &, double distance, bool withNodes) const" .br .RI "Find an interpolated polygon with 'equidistant' points\&. " .ti -1c .RI "virtual QPolygonF \fBpolygon\fP (const QPolygonF &, double tolerance) const override" .br .RI "Interpolate a curve by a polygon\&. " .ti -1c .RI "virtual QPainterPath \fBpainterPath\fP (const QPolygonF &) const override" .br .RI "Interpolate a curve with Bezier curves\&. " .ti -1c .RI "virtual \fBQVector\fP< QLineF > \fBbezierControlLines\fP (const QPolygonF &) const =0" .br .RI "Interpolate a curve with Bezier curves\&. " .in -1c .SS "Additional Inherited Members" .SH "Detailed Description" .PP Base class for a spline interpolation\&. Spline interpolation is the process of interpolating a set of points piecewise with polynomials\&. The initial set of points is preserved\&. .PP Definition at line 193 of file qwt_spline\&.h\&. .SH "Member Function Documentation" .PP .SS "\fBQVector\fP< QLineF > QwtSplineInterpolating::bezierControlLines (const QPolygonF & points) const\fC [pure virtual]\fP" .PP Interpolate a curve with Bezier curves\&. Interpolates a polygon piecewise with cubic Bezier curves and returns the 2 control points of each curve as QLineF\&. .PP \fBParameters\fP .RS 4 \fIpoints\fP Control points .RE .PP \fBReturns\fP .RS 4 Control points of the interpolating Bezier curves .RE .PP .PP Implemented in \fBQwtSplineCubic\fP, \fBQwtSplinePleasing\fP, \fBQwtSplineLocal\fP, \fBQwtSplineC2\fP, and \fBQwtSplineC1\fP\&. .SS "QPolygonF QwtSplineInterpolating::equidistantPolygon (const QPolygonF & points, double distance, bool withNodes) const\fC [virtual]\fP" .PP Find an interpolated polygon with 'equidistant' points\&. When withNodes is disabled all points of the resulting polygon will be equidistant according to the parametrization\&. .PP When withNodes is enabled the resulting polygon will also include the control points and the interpolated points are always aligned to the control point before ( points[i] + i * distance )\&. .PP The implementation calculates bezier curves first and calculates the interpolated points in a second run\&. .PP \fBParameters\fP .RS 4 \fIpoints\fP Control nodes of the spline .br \fIdistance\fP Distance between 2 points according to the parametrization .br \fIwithNodes\fP When true, also add the control nodes ( even if not being equidistant ) .RE .PP \fBReturns\fP .RS 4 Interpolating polygon .RE .PP \fBSee also\fP .RS 4 \fBbezierControlLines()\fP .RE .PP .PP Reimplemented in \fBQwtSplineC2\fP, and \fBQwtSplineC1\fP\&. .PP Definition at line 863 of file qwt_spline\&.cpp\&. .SS "QPainterPath QwtSplineInterpolating::painterPath (const QPolygonF & points) const\fC [override]\fP, \fC [virtual]\fP" .PP Interpolate a curve with Bezier curves\&. Interpolates a polygon piecewise with cubic Bezier curves and returns them as QPainterPath\&. .PP The implementation calculates the Bezier control lines first and converts them into painter path elements in an additional loop\&. .PP \fBParameters\fP .RS 4 \fIpoints\fP Control points .RE .PP \fBReturns\fP .RS 4 Painter path, that can be rendered by QPainter .RE .PP \fBNote\fP .RS 4 Derived spline classes might overload \fBpainterPath()\fP to avoid the extra loops for converting results into a QPainterPath .RE .PP \fBSee also\fP .RS 4 \fBbezierControlLines()\fP .RE .PP .PP Implements \fBQwtSpline\fP\&. .PP Reimplemented in \fBQwtSplinePleasing\fP, \fBQwtSplineLocal\fP, \fBQwtSplineCubic\fP, \fBQwtSplineC2\fP, and \fBQwtSplineC1\fP\&. .PP Definition at line 748 of file qwt_spline\&.cpp\&. .SS "QPolygonF QwtSplineInterpolating::polygon (const QPolygonF & points, double tolerance) const\fC [override]\fP, \fC [virtual]\fP" .PP Interpolate a curve by a polygon\&. Interpolates a polygon piecewise with Bezier curves approximating them by polygons\&. .PP The approximation is based on 'Piecewise Linear Approximation of Bézier Curves' by Roger Willcocks ( http://www.rops.org ) .PP \fBParameters\fP .RS 4 \fIpoints\fP Control points .br \fItolerance\fP Maximum for the accepted error of the approximation .RE .PP \fBReturns\fP .RS 4 polygon approximating the interpolating polynomials .RE .PP \fBSee also\fP .RS 4 \fBbezierControlLines()\fP, QwtSplineBezier::toPolygon() .RE .PP .PP Reimplemented from \fBQwtSpline\fP\&. .PP Definition at line 805 of file qwt_spline\&.cpp\&. .SH "Author" .PP Generated automatically by Doxygen for Qwt User's Guide from the source code\&.