'\" t .\" Title: freedoom2 .\" Author: [FIXME: author] [see http://docbook.sf.net/el/author] .\" Generator: DocBook XSL Stylesheets v1.79.1 .\" Date: 03/08/2017 .\" Manual: \ \& .\" Source: \ \& .\" Language: English .\" .TH "FREEDOOM2" "6" "03/08/2017" "\ \&" "\ \&" .\" ----------------------------------------------------------------- .\" * Define some portability stuff .\" ----------------------------------------------------------------- .\" ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ .\" http://bugs.debian.org/507673 .\" http://lists.gnu.org/archive/html/groff/2009-02/msg00013.html .\" ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ .ie \n(.g .ds Aq \(aq .el .ds Aq ' .\" ----------------------------------------------------------------- .\" * set default formatting .\" ----------------------------------------------------------------- .\" disable hyphenation .nh .\" disable justification (adjust text to left margin only) .ad l .\" ----------------------------------------------------------------- .\" * MAIN CONTENT STARTS HERE * .\" ----------------------------------------------------------------- .SH "NAME" freedoom2 \- Automatically launch Freedoom with an engine .SH "SYNOPSIS" .sp \fBfreedoom2\fR [\fI\-p\fR \fIPORT\fR|\fI\-\-\fR] [\fIARGS\fR] .SH "DESCRIPTION" .sp Freedoom is a project to create a complete free\-content game based on the \fIDoom\fR engine (often called \(lqsource ports\(rq or simply \(lqports\(rq), which itself is free software\&. In addition, it maintains compatibility with \fIDoom\fR itself and is capable of playing the wide variety of modifications (\(lqmods\(rq) that have been released by an active community since 1993\&. .sp This command is a simple shell script to assist in running Freedoom, which is not a game engine itself nor part of any engine project, but playing Freedoom should remain simple\&. Only accepted as the first argument, you may pass \fI\-p PORT\fR, which will run Freedoom using the \fIPORT\fR specified\&. As an alternative, you may make a symbolic link named $HOME/\&.doomport to your preferred port\&. A port specified on the command line explicitly overrides $HOME/\&.doomport, whereas the existence of the symbolic link will override the detection of port based on a hard\-coded list\&. .sp Additional arguments passed to the program, or after specifying \fI\-\-\fR as the first option, will be passed to the engine being called\&. This can allow you to use options such as \fI\-file\fR to load mods or anything else available with the engine of choice\&. .SH "COPYRIGHT" .sp Freedoom is licensed under a permissive three\-clause BSD license\&. For details, see the source tree or the COPYING/COPYRIGHT file that was installed by distribution packaging\&. .sp This manual page and the launcher script are both placed under the public domain\&.