.TH wxSplashScreen 3erl "wx 2.4.1" "wxWidgets team." "Erlang Module Definition" .SH NAME wxSplashScreen \- Functions for wxSplashScreen class .SH DESCRIPTION .LP \fIwxSplashScreen\fR\& shows a window with a thin border, displaying a bitmap describing your application\&. .LP Show it in application initialisation, and then either explicitly destroy it or let it time-out\&. .LP Example usage: .LP This class is derived (and can use functions) from: \fIwxFrame\fR\& \fIwxTopLevelWindow\fR\& \fIwxWindow\fR\& \fIwxEvtHandler\fR\& .LP wxWidgets docs: wxSplashScreen .SH DATA TYPES .nf \fBwxSplashScreen()\fR\& = wx:wx_object() .br .fi .SH EXPORTS .LP .nf .B new(Bitmap, SplashStyle, Milliseconds, Parent, Id) -> .B wxSplashScreen() .br .fi .br .RS .LP Types: .RS 3 Bitmap = wxBitmap:wxBitmap() .br SplashStyle = Milliseconds = integer() .br Parent = wxWindow:wxWindow() .br Id = integer() .br .RE .RE .LP .nf .B new(Bitmap, SplashStyle, Milliseconds, Parent, Id, .B Options :: [Option]) -> .B wxSplashScreen() .br .fi .br .RS .LP Types: .RS 3 Bitmap = wxBitmap:wxBitmap() .br SplashStyle = Milliseconds = integer() .br Parent = wxWindow:wxWindow() .br Id = integer() .br Option = .br {pos, {X :: integer(), Y :: integer()}} | .br {size, {W :: integer(), H :: integer()}} | .br {style, integer()} .br .RE .RE .RS .LP Construct the splash screen passing a bitmap, a style, a timeout, a window id, optional position and size, and a window style\&. .LP \fIsplashStyle\fR\& is a bitlist of some of the following: .LP \fImilliseconds\fR\& is the timeout in milliseconds\&. .RE .LP .nf .B destroy(This :: wxSplashScreen()) -> ok .br .fi .br .RS .LP Destroys the splash screen\&. .RE .LP .nf .B getSplashStyle(This) -> integer() .br .fi .br .RS .LP Types: .RS 3 This = wxSplashScreen() .br .RE .RE .RS .LP Returns the splash style (see \fInew/6\fR\& for details)\&. .RE .LP .nf .B getTimeout(This) -> integer() .br .fi .br .RS .LP Types: .RS 3 This = wxSplashScreen() .br .RE .RE .RS .LP Returns the timeout in milliseconds\&. .RE