.TH DRACO_TRANSCODER 1 "" "" "Draco Compression" .SH NAME draco_transcoder \- transcode compressed 3D geometric meshes and point clouds .SH SYNOPSIS .SY draco_transcoder .RI [ options ] .BR \-i " " \fIinput\fR .BR \-o " " \fIoutput\fR .YS .SH DESCRIPTION Draco is a format for efficient compression of 3D graphics data such as geometric meshes or point clouds. .B draco_transcoder is the transcoding tool. .PP The following options are available: .TP .BR \-i " " \fIinput\fR input file name .TP .BR \-o " " \fIoutput\fR output file name .TP .BR \-qp " " \fIvalue\fR quantization bits for the position (default: 11) .TP .BR \-qt " " \fIvalue\fR quantization bits for the texture coordinates (default: 10) .TP .BR \-qn " " \fIvalue\fR quantization bits for the normal vector (default: 8) .TP .BR \-qc " " \fIvalue\fR quantization bits for the color attribute (default: 8) .TP .BR \-qtg " " \fIvalue\fR quantization bits for the tangent attribute (default: 8) .TP .BR \-qw " " \fIvalue\fR quantization bits for the weight attribute (default: 8) .TP .BR \-qg " " \fIvalue\fR quantization bits for any generic attribute (default: 8) .SH SEE ALSO .BR draco_decoder "(1), " draco_encoder (1)