NAME¶
glIsFramebuffer - determine if a name corresponds to a framebuffer object
C SPECIFICATION¶
GLboolean
glIsFramebuffer(GLuint framebuffer);
PARAMETERS¶
framebuffer
Specifies a value that may be the name of a framebuffer
object.
DESCRIPTION¶
glIsFramebuffer returns GL_TRUE if framebuffer is currently
the name of a framebuffer object. If framebuffer is zero, or if
framebuffer is not the name of a framebuffer object, or if an error
occurs, glIsFramebuffer returns GL_FALSE. If framebuffer
is a name returned by glGenFramebuffers(), by that has not yet been
bound through a call to glBindFramebuffer(), then the name is not a
framebuffer object and glIsFramebuffer returns GL_FALSE.
VERSION SUPPORT¶
|
OpenGL Version |
Function / Feature Name |
2.0 |
2.1 |
3.0 |
3.1 |
3.2 |
3.3 |
4.0 |
4.1 |
4.2 |
4.3 |
4.4 |
4.5 |
glIsFramebuffer |
- |
- |
✔ |
✔ |
✔ |
✔ |
✔ |
✔ |
✔ |
✔ |
✔ |
✔ |
SEE ALSO¶
glGenFramebuffers(), glBindFramebuffer(),
glDeleteFramebuffers()
COPYRIGHT¶
Copyright © 2010-2014 Khronos Group. This material may be distributed
subject to the terms and conditions set forth in the Open Publication License,
v 1.0, 8 June 1999. http://opencontent.org/openpub/.
COPYRIGHT¶
Copyright © 2010-2014 Khronos Group