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KOULES(6) games KOULES(6)

NAME

xkoules - Action game for X11

SYNOPSIS

xkoules [-SxslMmpdh]

KOULES FROM THE TOP:

. --- . . O / \ . . | | . . .. --- \ / / \ X O --- | O| \ O/ --- --- . O /O O\ . . . . | | . . . \ / . .X. . O --- . . . . . . . . ... . . . . . . . . . . . H A V E FUN !

DESCRIPTION

Koules is an action game. The mission is to bounce all koules fighters from your sector

OPTIONS

-h
for help
-s
for small display(320x250) for slow machines
-l
for large display(640x480) default size
-m
for monochrome displays
-b
for black and white mode
-p
use private colormap
-y
Synchronize with X use only for debugging
-f
Disable palette fading
-d
Disable sound support Game will run faster.
-x
Disable X11 pointer Use game's own cursor when standard X11's cursor is blinking
-M
DISABLE shared memory support Slow down the game. Use only if shared memory support crashes.

Network options

-C<host>
run koules as network client
-S
run koules as network server
-P<port>
select port. Default is:12345 Use this in case that some other program is already using this port.

Server options

-W
run server in width mode-support for 320x200 svgalib and OS/2 clients. Use this in case that server is refusing your clients.
-L<level>
select level for server
-D<number>
select dificulty for server: 0: nightmare 1: hard 2: medium (default and recommended) 3: easy 4: very easy
-K
run server in deathmatch mode

Points:

Bounce something : +1 Eat extension : +10 Eat thief : -30 Eat friend : +30 At end of level every live : +20 every lost level : -100
In deathmatch mode every destroyed concurrent: +100

PORTABILITY

The program is written in ANSI C and uses the X11 graphics library.

BUGS/LIMITATIONS

Joystick is supported only on Linux.

SEE ALSO

http://www.paru.cas.cz/~hubicka/koules/English/koules.html

AUTHOR

Jan Hubicka

email: hubicka@paru.cas.cz

smail: Jan Hubicka Dukelskych bojovniku 1944 Tabor 39001 Czech Republic

28 Jul 1995 Linux