.TH "ketm" "6" "0.0.6" "" "arcade-like-2D-space-shooter" .SH "NAME" .LP Ketm \- Kill everything that moves .SH "SYNTAX" .LP ketm [\fI\-hfjd(16|24|32)\fP] .br .SH "DESCRIPTION" .LP Status/Is it playable? A bit, but not much fun yet. (No real levels, just a testbed for the enemy\-formations). Anyway its stable and runs without throwing coredumps around. Start the game with ketm. In the game you need only cursor\-keys and space. With ESC you can abort a game. .SH "OPTIONS" .LP .TP \fB\-h\fR <\fIget this help\fP> .TP \fB\-f\fR <\fIfullscreen mode\fP> .TP \fB\-j\fR <\fIenable joystick\-support (preliminary)\fP> .TP \fB\-d\fR <\fIenable debug messages (forced in this alpha version)\fP> .TP \fB\-16\fR <\fIforce 16 bit screen (default)\fP> .TP \fB\-24\fR <\fIforce 24 bit screen\fP> .TP \fB\-32\fR <\fIforce 32 bit screen\fP>