.\" Automatically generated by Pandoc 2.2.1 .\" .TH "al_premul_rgba" "3alleg5" "" "Allegro reference manual" "" .hy .SH NAME .PP al_premul_rgba \- Allegro 5 API .SH SYNOPSIS .IP .nf \f[C] #include\ ALLEGRO_COLOR\ al_premul_rgba( \ \ \ unsigned\ char\ r,\ unsigned\ char\ g,\ unsigned\ char\ b,\ unsigned\ char\ a) \f[] .fi .SH DESCRIPTION .PP This is a shortcut for al_map_rgba(3alleg5)(r * a / 255, g * a / 255, b * a / 255, a). .PP By default Allegro uses pre\-multiplied alpha for transparent blending of bitmaps and primitives (see al_load_bitmap_flags(3alleg5) for a discussion of that feature). This means that if you want to tint a bitmap or primitive to be transparent you need to multiply the color components by the alpha components when you pass them to this function. For example: .IP .nf \f[C] int\ r\ =\ 255; int\ g\ =\ 0; int\ b\ =\ 0; int\ a\ =\ 127; ALLEGRO_COLOR\ c\ =\ al_premul_rgba(r,\ g,\ b,\ a); /*\ Draw\ the\ bitmap\ tinted\ red\ and\ half\-transparent.\ */ al_draw_tinted_bitmap(bmp,\ c,\ 0,\ 0,\ 0); \f[] .fi .SH SINCE .PP 5.1.12 .SH SEE ALSO .PP al_map_rgba(3alleg5), al_premul_rgba_f(3alleg5)