NAME¶
al_perspective_transform - Allegro 5 API
SYNOPSIS¶
-
#include <allegro5/allegro.h>
void al_perspective_transform(ALLEGRO_TRANSFORM *trans,
float left, float top, float n,
float right, float bottom, float f)
DESCRIPTION¶
Like al_orthographic_transform(3alleg5) but honors perspective. If everything is
at a z-position of -near it will look the same as with an orthographic
transformation.
To use a specific horizontal field of view you can use the
relation:
-
tan(hfov / 2) = (right - left) / 2 / near
SEE ALSO¶
al_use_projection_transform(3alleg5), al_orthographic_transform(3alleg5)