.\" Automatically generated by Pandoc 2.2.1 .\" .TH "al_calculate_spline" "3alleg5" "" "Allegro reference manual" "" .hy .SH NAME .PP al_calculate_spline \- Allegro 5 API .SH SYNOPSIS .IP .nf \f[C] #include\ void\ al_calculate_spline(float*\ dest,\ int\ stride,\ float\ points[8], \ \ \ float\ thickness,\ int\ num_segments) \f[] .fi .SH DESCRIPTION .PP Calculates a Bézier spline given 4 control points. If \f[C]thickness\ <=\ 0\f[], then \f[C]num_segments\f[] of points are required in the destination, otherwise twice as many are needed. The destination buffer should consist of regularly spaced (by distance of stride bytes) doublets of floats, corresponding to x and y coordinates of the vertices. .PP \f[I]Parameters:\f[] .IP \[bu] 2 dest \- The destination buffer .IP \[bu] 2 stride \- Distance (in bytes) between starts of successive pairs of coordinates .IP \[bu] 2 points \- An array of 4 pairs of coordinates of the 4 control points .IP \[bu] 2 thickness \- Thickness of the spline ribbon .IP \[bu] 2 num_segments \- The number of points to calculate .SH SEE ALSO .PP al_draw_spline(3alleg5), al_calculate_arc(3alleg5), al_calculate_ribbon(3alleg5)