.\" Generated by the Allegro makedoc utility .TH gui_menu_draw_menu 3alleg4 "version 4.4.2" "Allegro" "Allegro manual" .SH NAME gui_menu_draw_menu, gui_menu_draw_menu_item \- Hooks to modify the appearance of menus. Allegro game programming library.\& .SH SYNOPSIS .B #include .sp .B extern void (*gui_menu_draw_menu)(int x, int y, int w, int h); .B extern void (*gui_menu_draw_menu_item)(MENU *m, int x, int y, int w, .B int h, int bar, int sel); .SH DESCRIPTION If set, these functions will be called whenever a menu needs to be drawn, so you can change how menus look. gui_menu_draw_menu() is passed the position and size of the menu. It should draw the background of the menu onto screen. gui_menu_draw_menu_item() is called once for each menu item that is to be drawn. bar will be set if the item is part of a top-level horizontal menu bar, and sel will be set if the menu item is selected. It should also draw onto screen. .SH SEE ALSO