.\" Generated by the Allegro makedoc utility .TH get_vector_rotation_quat 3alleg4 "version 4.4.2" "Allegro" "Allegro manual" .SH NAME get_vector_rotation_quat \- Constructs a quaternion to rotate points around a vector. Allegro game programming library.\& .SH SYNOPSIS .B #include .sp .B void get_vector_rotation_quat(QUAT *q, float x, y, z, float a); .SH DESCRIPTION Constructs a quaternion that will rotate points around the specified x,y,z vector by the specified angle (given in binary, 256 degrees to a circle format).