.\" Generated by the Allegro makedoc utility .TH get_executable_name 3alleg4 "version 4.4.2" "Allegro" "Allegro manual" .SH NAME get_executable_name \- Obtains the full path to the current executable. Allegro game programming library.\& .SH SYNOPSIS .B #include .sp .B void get_executable_name(char *buf, int size); .SH DESCRIPTION Fills `buf' with the full path to the current executable, writing at most `size' bytes. This generally comes from `argv[0]' but on Unix systems it tries to get the information from the `/proc' filesystem first, searching the directories specified in `$PATH' if necessary. If this fails too, it tries to find the executable name from the output of the `ps' command, using `argv[0]' only as a last resort if all other options fail. Example: .nf char name[200]; ... get_executable_name(name, sizeof(name)); allegro_message("Running `%s'\\n", name); .fi