.\" Generated by the Allegro makedoc utility .TH do_circle 3alleg4 "version 4.4.2" "Allegro" "Allegro manual" .SH NAME do_circle \- Calculates all the points in a circle. Allegro game programming library.\& .SH SYNOPSIS .B #include .sp .B void do_circle(BITMAP *bmp, int x, int y, int radius, int d, .B void (*proc)(BITMAP *bmp, int x, int y, int d)); .SH DESCRIPTION Calculates all the points in a circle around point (x, y) with radius r, calling the supplied function for each one. This will be passed a copy of the bmp parameter, the x and y position, and a copy of the d parameter, so it is suitable for use with putpixel(). Example: .nf void draw_explosion_ring(BITMAP *bmp, int x, int y, int d) { ... } do_circle(screen, SCREEN_W/2, SCREEN_H/2, SCREEN_H/16, flame_color, draw_explosion_ring); .fi .SH SEE ALSO .BR do_ellipse (3alleg4), .BR do_arc (3alleg4), .BR do_line (3alleg4), .BR circle (3alleg4), .BR circlefill (3alleg4)