.\" Generated by the Allegro makedoc utility .TH POLYTYPE_GCOL 3alleg4 "version 4.4.2" "Allegro" "Allegro manual" .SH NAME POLYTYPE_GCOL \- Polygon rendering mode type Allegro game programming library.\& .SH SYNOPSIS .B #include .sp .B #define POLYTYPE_GCOL .SH DESCRIPTION A single-color gouraud shaded polygon. The colors for each vertex are taken from the `c' value, and interpolated across the polygon. This is very fast, but will only work in 256-color modes if your palette contains a smooth gradient between the colors. In truecolor modes it interprets the color as a packed, display-format value as produced by the makecol() function. .SH SEE ALSO .BR polygon3d (3alleg4), .BR makecol (3alleg4), .BR ex3d (3alleg4), .BR exscn3d (3alleg4), .BR exzbuf (3alleg4)