.\" Generated by the Allegro makedoc utility .TH MASK_COLOR_8 3alleg4 "version 4.4.2" "Allegro" "Allegro manual" .SH NAME MASK_COLOR_8, MASK_COLOR_15, MASK_COLOR_16, MASK_COLOR_24, MASK_COLOR_32 \- Constant representing the mask value in sprites. Allegro game programming library.\& .SH SYNOPSIS .B #include .sp .B #define MASK_COLOR_8 0 .B #define MASK_COLOR_15 (5.5.5 pink) .B #define MASK_COLOR_16 (5.6.5 pink) .B #define MASK_COLOR_24 (8.8.8 pink) .B #define MASK_COLOR_32 (8.8.8 pink) .SH DESCRIPTION Constants representing the colors used to mask transparent sprite pixels for each color depth. In 256-color resolutions this is zero, and in truecolor modes it is bright pink (maximum red and blue, zero green). .SH SEE ALSO .BR bitmap_mask_color (3alleg4), .BR makecol (3alleg4), .BR draw_sprite (3alleg4), .BR masked_blit (3alleg4)