.\" Generated by the Allegro makedoc utility .TH COMPILED_SPRITE 3alleg4 "version 4.4.2" "Allegro" "Allegro manual" .SH NAME COMPILED_SPRITE \- Stores the contents of a compiled sprite. Allegro game programming library.\& .SH SYNOPSIS .B #include .sp .B typedef struct COMPILED_SPRITE .SH DESCRIPTION .nf short planar; - set if it's a planar (mode-X) sprite short color_depth; - color depth of the image short w, h; - size of the sprite .fi Compiled sprites are stored as actual machine code instructions that draw a specific image onto a bitmap, using mov instructions with immediate data values. Read chapter "Compiled sprites" for a description of the restrictions and how to obtain/use this structure. .SH SEE ALSO .BR get_compiled_sprite (3alleg4), .BR BITMAP (3alleg4), .BR RLE_SPRITE (3alleg4)