.\" (c) 2007 Miriam Ruiz .\" (c) 2004 Kenta Cho .\" .\" This document is free software; you can redistribute it and/or modify .\" it under the terms of the GNU General Public License as published by .\" the Free Software Foundation; either version 2 of the License, or .\" (at your option) any later version. .\" .\" This package is distributed in the hope that it will be useful, .\" but WITHOUT ANY WARRANTY; without even the implied warranty of .\" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the .\" GNU General Public License for more details. .\" .\" You should have received a copy of the GNU General Public License .\" along with this package; if not, write to the Free Software .\" Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA .TH "Torus Trooper" "6" "" "" "" .SH "NAME" torus\-trooper \- speeding ship sailing through barrage .SH "DESCRIPTION" Speed! More speed! Torus Trooper is a fast\-paced abstract scrolling shooter game. It features 3D graphics and a style similar to that of games such as Tempest. .SH "OPTIONS" These options are available: .TP \fB\-brightness n\fR Set the brightness of the screen.(n = 0 \- 100, default = 100) .TP \fB\-luminosity n\fR Set the luminous intensity.(n = 0 \- 100, default = 0) .TP \fB\-res x y\fR Set the screen resolution to (x, y). .TP \fB\-nosound\fR Stop the sound. .TP \fB\-window\fR Launch the game in a window. .TP \fB\-fullscreen\fR Launch the game in fullscreen mode. .TP \fB\-reverse\fR Reverse a shot key and a charge shot key. .SH "USAGE" How to operate: .TP \fBMovement\fR Arrow / Num / [WASD] / Joystick Hold an up key to increase speed. .TP \fBShot\fR [Z][L\-Ctrl][.] / Trigger 1, 4, 5, 8 Hold a shot key to open automatic fire. .TP \fBCharge shot\fR [X][L\-Alt][L\-Shift][/] / Trigger 2, 3, 6, 7 Hold a charge shot key to charge energy. \- A charge shot is released when you release a key. \- A charge shot penetrates enemies and wipes out bullets. \- A score multiplier is increased according to a number of destroying enemies and bullets. \- A charge shot acts as a regenerative break. .TP \fBPause\fR [P] .P How to play: At the title screen, select a grade(Normal, Hard, Extreme) and a starting level. Press a shot button to start a game. Press an escape key to quit a game. Drive a ship forward and destroy enemies. When time runs out, game is over. Remaining time is displayed at the left up corner. Remaining time varies according to events: .TP \fBShip was destroyed(\-15 sec.)\fR You ship is destroyed when it is hit by a bullet. .TP \fBBonus time(+15 sec.)\fR You can earn bonus time when you reach a certain score. The point you have to get is displayed at the right up corner. .TP \fBDestroy the boss(+30 or 45 sec.)\fR The boss enemies appear when you destroy or overtake a certain number(displayed at the left down corner) of enemies, and you can earn bonus time by destroying them. .TP \fBReplay mode\fR At the title screen, press a charge shot key to see a replay of your last game. Press a left/right key to change a view and an up/down key to change displayed/undisplayed of a status display. .SH "SEE ALSO" You can find more about the game on its homepage: http://www.asahi\-net.or.jp/~cs8k\-cyu/windows/tt_e.html .SH "AUTHOR" This game has been written by Kenta Cho