'\" t .\" Title: glVertexArrayElementBuffer .\" Author: [FIXME: author] [see http://docbook.sf.net/el/author] .\" Generator: DocBook XSL Stylesheets v1.79.1 .\" Date: 01/03/2018 .\" Manual: [FIXME: manual] .\" Source: [FIXME: source] .\" Language: English .\" .TH "GLVERTEXARRAYELEMENT" "3G" "01/03/2018" "[FIXME: source]" "[FIXME: manual]" .\" ----------------------------------------------------------------- .\" * Define some portability stuff .\" ----------------------------------------------------------------- .\" ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ .\" http://bugs.debian.org/507673 .\" http://lists.gnu.org/archive/html/groff/2009-02/msg00013.html .\" ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ .ie \n(.g .ds Aq \(aq .el .ds Aq ' .\" ----------------------------------------------------------------- .\" * set default formatting .\" ----------------------------------------------------------------- .\" disable hyphenation .nh .\" disable justification (adjust text to left margin only) .ad l .\" ----------------------------------------------------------------- .\" * MAIN CONTENT STARTS HERE * .\" ----------------------------------------------------------------- .SH "NAME" glVertexArrayElementBuffer \- configures element array buffer binding of a vertex array object .SH "C SPECIFICATION" .HP \w'void\ glVertexArrayElementBuffer('u .BI "void glVertexArrayElementBuffer(GLuint\ " "vaobj" ", GLuint\ " "buffer" ");" .SH "PARAMETERS" .PP \fIvaobj\fR .RS 4 Specifies the name of the vertex array object\&. .RE .PP \fIbuffer\fR .RS 4 Specifies the name of the buffer object to use for the element array buffer binding\&. .RE .SH "DESCRIPTION" .PP \fBglVertexArrayElementBuffer\fR binds a buffer object with id \fIbuffer\fR to the element array buffer bind point of a vertex array object with id \fIvaobj\fR\&. If \fIbuffer\fR is zero, any existing element array buffer binding to \fIvaobj\fR is removed\&. .SH "ASSOCIATED GETS" .PP \fBglGet\fR() with argument \fBGL_ELEMENT_ARRAY_BUFFER_BINDING\fR\&. .PP \fBglGetVertexArrayiv\fR() with argument \fBGL_ELEMENT_ARRAY_BUFFER_BINDING\fR\&. .SH "ERRORS" .PP \fBGL_INVALID_OPERATION\fR error is generated if \fIvaobj\fR is not the name of an existing vertex array object\&. .PP \fBGL_INVALID_OPERATION\fR error is generated if \fIbuffer\fR is not zero or the name of an existing buffer object\&. .SH "VERSION SUPPORT" .TS allbox tab(:); lB cB s s s s s s s s s s s lB cB cB cB cB cB cB cB cB cB cB cB cB. T{ T}:T{ \fBOpenGL Version\fR T} T{ \fBFunction / Feature Name\fR T}:T{ \fB2\&.0\fR T}:T{ \fB2\&.1\fR T}:T{ \fB3\&.0\fR T}:T{ \fB3\&.1\fR T}:T{ \fB3\&.2\fR T}:T{ \fB3\&.3\fR T}:T{ \fB4\&.0\fR T}:T{ \fB4\&.1\fR T}:T{ \fB4\&.2\fR T}:T{ \fB4\&.3\fR T}:T{ \fB4\&.4\fR T}:T{ \fB4\&.5\fR T} .T& l c c c c c c c c c c c c. T{ \fBglVertexArrayElementBuffer\fR T}:T{ \- T}:T{ \- T}:T{ \- T}:T{ \- T}:T{ \- T}:T{ \- T}:T{ \- T}:T{ \- T}:T{ \- T}:T{ \- T}:T{ \- T}:T{ ✔ T} .TE .sp 1 .SH "SEE ALSO" .PP \fBglGet\fR(), \fBglGetVertexArrayiv\fR() .SH "COPYRIGHT" .PP Copyright \(co 2014 Khronos Group\&. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1\&.0, 8 June 1999\&. \m[blue]\fBhttp://opencontent\&.org/openpub/\fR\m[]\&. .SH "COPYRIGHT" .br Copyright \(co 2014 Khronos Group .br