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Always turn off hyphenation; it makes .\" way too many mistakes in technical documents. .if n .ad l .nh .SH "NAME" SDL::GFX::Rotozoom \- rotation and zooming functions for surfaces .SH "CATEGORY" .IX Header "CATEGORY" \&\s-1GFX\s0 .SH "CONSTANTS" .IX Header "CONSTANTS" The constants are exported by default. You can avoid this by doing: .PP .Vb 1 \& use SDL::GFX::Rotozoom (); .Ve .PP and access them directly: .PP .Vb 1 \& SDL::GFX::Rotozoom::SMOOTHING_OFF; .Ve .PP or by choosing the export tags below: .PP Export tag: ':smoothing' .PP .Vb 2 \& SMOOTHING_OFF \& SMOOTHING_ON .Ve .SH "METHODS" .IX Header "METHODS" .SS "surface" .IX Subsection "surface" .Vb 1 \& my $new_surface = SDL::GFX::Rotozoom::surface( $surface, $angle, $zoom, $smooth ); .Ve .PP With \f(CW\*(C`SDL::GFX::Rotozoom::surface\*(C'\fR you have the opportunity to rotate and zoom a given surface. The surface will be rotated counter clockwise (in degrees). Pass \f(CW\*(C`SMOOTHING_ON\*(C'\fR or \f(CW\*(C`SMOOTHING_OFF\*(C'\fR in order to turn it on or off. .PP \&\fBNote\fR: The new surface (with $\f(CW\*(C`zoom == 1\*(C'\fR) will usually be bigger than the source \f(CW$surface\fR. .PP \&\fBNote\fR: Note: new surface should be less than 16384 in width and height. .PP Example: .PP .Vb 5 \& use SDL; \& use SDL::Video; \& use SDL::Rect; \& use SDL::Surface; \& use SDL::GFX::Rotozoom; \& \& my $screen_width = 640; \& my $screen_height = 480; \& \& SDL::init(SDL_INIT_VIDEO); \& \& my $screen = SDL::Video::set_video_mode(800, 600, 32, SDL_SWSURFACE); \& my $picture = SDL::Video::load_BMP(\*(Aqtest.bmp\*(Aq); \& \& my $rotated = SDL::GFX::Rotozoom::surface( $picture, 45, 0.8, SMOOTHING_ON ); \& \& SDL::Video::blit_surface( $rotated, SDL::Rect\->new(0, 0, $rotated\->w, $rotated\->h), \& $screen, SDL::Rect\->new(0, 0, 0, 0) ); \& \& SDL::Video::update_rect( $screen, 0, 0, 0, 0 ); \& \& sleep(2); .Ve .SS "surface_xy" .IX Subsection "surface_xy" .Vb 1 \& my $new_surface = SDL::GFX::Rotozoom::surface_xy( $surface, $angle, $zoom_x, $zoom_y, $smooth ); .Ve .PP Same as SDL::GFX::Rotozoom::surface but you can specify the zoomlevel for x and y separately. .SS "surface_size" .IX Subsection "surface_size" .Vb 1 \& my ($new_width, $new_height) = @{ SDL::GFX::Rotozoom::surface_size( $width, $height, $angle, $zoom ) }; .Ve .PP \&\f(CW\*(C`surface_size\*(C'\fR will give you the width and height of an rotating/zoom operation for the given \f(CW$width\fR and \f(CW$height\fR. Helpful for knowing the surface size before actually do the rotating/zoom operation. .SS "surface_size_xy" .IX Subsection "surface_size_xy" .Vb 1 \& my ($new_width, $new_height) = @{ SDL::GFX::Rotozoom::surface_size_xy( $width, $height, $angle, $zoom_x, $zoom_y ) }; .Ve .PP Same as SDL::GFX::Rotozoom::surface_size but you can specify the zoomlevel for x and y separately. .SS "zoom_surface" .IX Subsection "zoom_surface" .Vb 1 \& my $new_surface = SDL::GFX::Rotozoom::zoom_surface( $surface, $zoom_x, $zoom_y, $smooth ); .Ve .PP Same as SDL::GFX::Rotozoom::surface_xy except you can zoom only. .SS "zoom_surface_size" .IX Subsection "zoom_surface_size" .Vb 1 \& my ($new_width, $new_height) = SDL::GFX::Rotozoom::zoom_surface_size( $width, $height, $zoom_x, $zoom_y ); .Ve .PP Same as SDL::GFX::Rotozoom::surface_size_xy except you can specify zoom only. .SS "shrink_surface" .IX Subsection "shrink_surface" .Vb 1 \& my $new_surface = SDL::GFX::Rotozoom::shrink_surface( $surface, $factor_x, $factor_y ); .Ve .PP Specialized function for shrinking a surface. .SS "rotate_surface_90_degrees" .IX Subsection "rotate_surface_90_degrees" .Vb 1 \& my $new_surface = SDL::GFX::Rotozoom::rotate_surface_90_degrees( $surface, $num_clockwise_turns ); .Ve .PP Rotating a surface \f(CW$num_clockwise_turns\fR\-times. .SH "AUTHORS" .IX Header "AUTHORS" See \*(L"\s-1AUTHORS\*(R"\s0 in \s-1SDL\s0.