table of contents
|roartips(7)||System Manager's Manual: RoarAuido||roartips(7)|
roartips - Tips for RoarAudio users
roard [OPTIONS...] ...
roarclient [OPTIONS...] ...
This manpage lists some tips for intermedia to advanced users of RoarAudio.
RoarAudio supports a lot of things you can change on the fly. This
includes the volume for each stream as you may already noticed: If you cange
the volume within a player only this stream is changed, other streams keep
there loudness. There a a lot other things that can be changed on the fly.
To do this there is a tool called roarctl(1). You may want to play
around a bit with it. A good start are to try those two commands:
The later one will show you all information current available of the server it self, the clients and the streams. This may include a lot of information.
There a serverel types of server addresses based on the protocol used to communicate. This lists the corrently implemented types in order of importance:
- Path to UNIX Domain Socket. Example:
- host, host:port
- This is used for connections over TCP/IP. If port is omitted the default
port is used. Examples:
- node::, node::object, ::object, ::
- This is the way to specify a DECnet connection to node node's
object object. Both may be omitted to use defaults. Default node
name is local hosts node name. Examples:
- This starts a new roard for every roar_connect(3). This is used internaly by the lib to emulate EsounD's fallback.
- This variable contains the default server address. If some client does not
allow a user to set a server address or to set a default value this one
come into play. Examples:
roarcat(1), roarctl(1), roarfilt(1), roarfish(1), roarmon(1), roarvorbis(1), roard(1), libroar(7).