.TH UStencil 3U "2 February 1991" "Unidraw" "InterViews Reference Manual" .SH NAME UStencil \- structured graphic displaying a bitmap .SH SYNOPSIS .B #include .SH DESCRIPTION A UStencil is a Graphic that displays a bitmapped image. Two Bitmap objects, an \fIimage\fP and a \fImask\fP, define a stencil's appearance. The stencil potentially paints foreground color where \fIimage\fP has a \fItrue\fP value and background color where \fIimage\fP is \fIfalse\fP, but only pixels that have a corresponding \fItrue\fP value in \fImask\fP are thus affected. The stencil's origin coincides with the origins of the \fIimage\fP and \fImask\fP bitmaps. The \fImask\fP's bounding box defines the stencil's extent. .SH PUBLIC OPERATIONS .TP .B "UStencil(Bitmap* image, Bitmap* mask = nil, Graphic* = nil)" Construct a UStencil, supplying an \fIimage\fP and an optional \fImask\fP bitmap and an optional graphic from which to obtain an initial set of graphics state. Specifying \fInil\fP for \fImask\fP is equivalent to supplying a mask of the same size and shape as \fIimage\fP that contains all \fItrue\fP values. .TP .B "void GetOriginal(Bitamp*&, Bitmap*&)" Return the bitmap parameters supplied in the constructor. .SH SEE ALSO Bitmap(3I), Graphic(3U)