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SoFont(3IV)() SoFont(3IV)()

NAME

SoFont — node that defines font type and size for text

INHERITS FROM

SoBase > SoFieldContainer > SoNode > SoFont

SYNOPSIS

#include <Inventor/nodes/SoFont.h>


Fields from class SoFont:


SoSFName name

SoSFFloat size


Methods from class SoFont:


SoFont()

static SoType getClassTypeId()


Methods from class SoNode:


void setOverride(SbBool state)

SbBool isOverride() const

SoNode * copy(SbBool copyConnections = FALSE) const

virtual SbBool affectsState() const

static SoNode * getByName(const SbName &name)

static int getByName(const SbName &name, SoNodeList &list)


Methods from class SoFieldContainer:


void setToDefaults()

SbBool hasDefaultValues() const

SbBool fieldsAreEqual(const SoFieldContainer *fc) const

void copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)

SbBool set(const char *fieldDataString)

void get(SbString &fieldDataString)

virtual int getFields(SoFieldList &resultList) const

virtual SoField * getField(const SbName &fieldName) const

SbBool getFieldName(const SoField *field, SbName &fieldName) const

SbBool isNotifyEnabled() const

SbBool enableNotify(SbBool flag)


Methods from class SoBase:


void ref()

void unref() const

void unrefNoDelete() const

void touch()

virtual SoType getTypeId() const

SbBool isOfType(SoType type) const

virtual void setName(const SbName &name)

virtual SbName getName() const

DESCRIPTION

This node defines the current font type and point size for all subsequent text shapes in the scene graph. Fonts are specified with PostScript names, except for the default font. The default font is called "defaultFont" and is the standard SGI graphics font for 2D text. "Utopia" is the standard Inventor font for 3D text.

FIELDS


SoSFName name

This field defines the font name as a PostScript name. For example, Times Roman would be specified as Times-Roman. Multiple fonts can be specified by separating the font names with semicolons. When multiple fonts are specified, the first font in the list that contains a given character is used to render that character.



SoSFFloat size

This field defines the font size. The value is in points for 2D text and is in the current units for 3D text.


METHODS


SoFont()

Creates a font node with default settings.



static SoType getClassTypeId()

Returns type identifier for this class.


ACTION BEHAVIOR

SoGLRenderAction, SoCallbackAction, SoGetBoundingBoxAction, SoRayPickAction

Sets the font name and size in the current traversal state.


FILE FORMAT/DEFAULTS

Font {

name "defaultFont" size 10
}

SEE ALSO

SoText2, SoText3