'\"! tbl | mmdoc '\"macro stdmacro .ie n \{\ . ds Cr \fB . ds Cb \fB .\} .el \{\ . ds Cr \f7 . ds Cb \f8 .\} .TH SbPlaneProjector(3IV) .SH NAME SbPlaneProjector \(em plane projector .SH INHERITS FROM SbProjector > SbPlaneProjector .SH SYNOPSIS .ps -1 \*(Cr#include .sp .in 1i \f1Methods from class SbPlaneProjector: .in 0.5i .sp .ta 20m .in 1i+20n .ti 0.5i .ta 20m .ds Pt \*(Cr .ie \w'\*(Pt'>=20n \{\ .ne 3 \*(Pt .ti 0.5i \c\ \} .el\{\ .ne 2 \*(Pt \c\ \} \*(CbSbPlaneProjector\*(Cr(SbBool orient = FALSE) .br .in 1i+20n .ti 0.5i .ta 20m .ds Pt \*(Cr .ie \w'\*(Pt'>=20n \{\ .ne 3 \*(Pt .ti 0.5i \c\ \} .el\{\ .ne 2 \*(Pt \c\ \} \*(CbSbPlaneProjector\*(Cr(const SbPlane &plane, SbBool orient = FALSE) .br .in 1i+20n .ti 0.5i .ta 20m .ds Pt \*(Cr .ie \w'\*(Pt'>=20n \{\ .ne 3 \*(Pt .ti 0.5i \c\ \} .el\{\ .ne 2 \*(Pt \c\ \} \*(Cb~SbPlaneProjector\*(Cr() .br .in 1i+20n .ti 0.5i .ta 20m .ds Pt \*(Crvoid .ie \w'\*(Pt'>=20n \{\ .ne 3 \*(Pt .ti 0.5i \c\ \} .el\{\ .ne 2 \*(Pt \c\ \} \*(CbsetPlane\*(Cr(const SbPlane &plane) .br .in 1i+20n .ti 0.5i .ta 20m .ds Pt \*(Crconst SbPlane & .ie \w'\*(Pt'>=20n \{\ .ne 3 \*(Pt .ti 0.5i \c\ \} .el\{\ .ne 2 \*(Pt \c\ \} \*(CbgetPlane\*(Cr() const .br .in 1i+20n .ti 0.5i .ta 20m .ds Pt \*(Crvoid .ie \w'\*(Pt'>=20n \{\ .ne 3 \*(Pt .ti 0.5i \c\ \} .el\{\ .ne 2 \*(Pt \c\ \} \*(CbsetOrientToEye\*(Cr(SbBool orientToEye) .br .in 1i+20n .ti 0.5i .ta 20m .ds Pt \*(CrSbBool .ie \w'\*(Pt'>=20n \{\ .ne 3 \*(Pt .ti 0.5i \c\ \} .el\{\ .ne 2 \*(Pt \c\ \} \*(CbisOrientToEye\*(Cr() const .br .in 1i+20n .ti 0.5i .ta 20m .ds Pt \*(Crvirtual SbVec3f .ie \w'\*(Pt'>=20n \{\ .ne 3 \*(Pt .ti 0.5i \c\ \} .el\{\ .ne 2 \*(Pt \c\ \} \*(CbgetVector\*(Cr(const SbVec2f &mousePosition1, const SbVec2f &mousePosition2) .br .in 1i+20n .ti 0.5i .ta 20m .ds Pt \*(Crvirtual SbVec3f .ie \w'\*(Pt'>=20n \{\ .ne 3 \*(Pt .ti 0.5i \c\ \} .el\{\ .ne 2 \*(Pt \c\ \} \*(CbgetVector\*(Cr(const SbVec2f &mousePosition) .br .in 1i+20n .ti 0.5i .ta 20m .ds Pt \*(Crvoid .ie \w'\*(Pt'>=20n \{\ .ne 3 \*(Pt .ti 0.5i \c\ \} .el\{\ .ne 2 \*(Pt \c\ \} \*(CbsetStartPosition\*(Cr(const SbVec2f &mousePosition) .br .in 1i+20n .ti 0.5i .ta 20m .ds Pt \*(Crvoid .ie \w'\*(Pt'>=20n \{\ .ne 3 \*(Pt .ti 0.5i \c\ \} .el\{\ .ne 2 \*(Pt \c\ \} \*(CbsetStartPosition\*(Cr(const SbVec3f &point) .sp .in 1i \f1Methods from class SbProjector: .in 0.5i .sp .ta 23m .in 1i+23n .ti 0.5i .ta 23m .ds Pt \*(Crvirtual SbVec3f .ie \w'\*(Pt'>=23n \{\ .ne 3 \*(Pt .ti 0.5i \c\ \} .el\{\ .ne 2 \*(Pt \c\ \} \*(Cbproject\*(Cr(const SbVec2f &point) .br .in 1i+23n .ti 0.5i .ta 23m .ds Pt \*(Crvirtual void .ie \w'\*(Pt'>=23n \{\ .ne 3 \*(Pt .ti 0.5i \c\ \} .el\{\ .ne 2 \*(Pt \c\ \} \*(CbsetViewVolume\*(Cr(const SbViewVolume &vol) .br .in 1i+23n .ti 0.5i .ta 23m .ds Pt \*(Crconst SbViewVolume & .ie \w'\*(Pt'>=23n \{\ .ne 3 \*(Pt .ti 0.5i \c\ \} .el\{\ .ne 2 \*(Pt \c\ \} \*(CbgetViewVolume\*(Cr() const .br .in 1i+23n .ti 0.5i .ta 23m .ds Pt \*(Crvirtual void .ie \w'\*(Pt'>=23n \{\ .ne 3 \*(Pt .ti 0.5i \c\ \} .el\{\ .ne 2 \*(Pt \c\ \} \*(CbsetWorkingSpace\*(Cr(const SbMatrix &space) .br .in 1i+23n .ti 0.5i .ta 23m .ds Pt \*(Crconst SbMatrix & .ie \w'\*(Pt'>=23n \{\ .ne 3 \*(Pt .ti 0.5i \c\ \} .el\{\ .ne 2 \*(Pt \c\ \} \*(CbgetWorkingSpace\*(Cr() const .br .in 1i+23n .ti 0.5i .ta 23m .ds Pt \*(Crvirtual SbProjector * .ie \w'\*(Pt'>=23n \{\ .ne 3 \*(Pt .ti 0.5i \c\ \} .el\{\ .ne 2 \*(Pt \c\ \} \*(Cbcopy\*(Cr() const .sp .SH DESCRIPTION \*(CbSbPlaneProjector\f1 projects the mouse onto a plane. This is typically used to write interactive 3D manipulators and viewers. .SH METHODS .ta 20m .in 1i+20n .ti 0.5i .ta 20m .ds Pt \*(Cr .ie \w'\*(Pt'>=20n \{\ .ne 3 \*(Pt .ti 0.5i \c\ \} .el\{\ .ne 2 \*(Pt \c\ \} \*(CbSbPlaneProjector\*(Cr(SbBool orient = FALSE) .br .in 1i \f1Constructor. The default plane passes through the origin and is oriented perpendicular to the Z axis. .sp .in 0.5i .in 1i+20n .ti 0.5i .ta 20m .ds Pt \*(Cr .ie \w'\*(Pt'>=20n \{\ .ne 3 \*(Pt .ti 0.5i \c\ \} .el\{\ .ne 2 \*(Pt \c\ \} \*(CbSbPlaneProjector\*(Cr(const SbPlane &plane, SbBool orient = FALSE) .br .in 1i \f1Constructor which is passed a plane. If orient to eye is TRUE, the plane will be reoriented to the eye. .sp .in 0.5i .in 1i+20n .ti 0.5i .ta 20m .ds Pt \*(Cr .ie \w'\*(Pt'>=20n \{\ .ne 3 \*(Pt .ti 0.5i \c\ \} .el\{\ .ne 2 \*(Pt \c\ \} \*(Cb~SbPlaneProjector\*(Cr() .br .in 1i \f1Destructor. .sp .in 0.5i .in 1i+20n .ti 0.5i .ta 20m .ds Pt \*(Crvoid .ie \w'\*(Pt'>=20n \{\ .ne 3 \*(Pt .ti 0.5i \c\ \} .el\{\ .ne 2 \*(Pt \c\ \} \*(CbsetPlane\*(Cr(const SbPlane &plane) .br .in 1i+20n .ti 0.5i .ta 20m .ds Pt \*(Crconst SbPlane & .ie \w'\*(Pt'>=20n \{\ .ne 3 \*(Pt .ti 0.5i \c\ \} .el\{\ .ne 2 \*(Pt \c\ \} \*(CbgetPlane\*(Cr() const .br .in 1i \f1Set and get the plane to use. .sp .in 0.5i .in 1i+20n .ti 0.5i .ta 20m .ds Pt \*(Crvoid .ie \w'\*(Pt'>=20n \{\ .ne 3 \*(Pt .ti 0.5i \c\ \} .el\{\ .ne 2 \*(Pt \c\ \} \*(CbsetOrientToEye\*(Cr(SbBool orientToEye) .br .in 1i+20n .ti 0.5i .ta 20m .ds Pt \*(CrSbBool .ie \w'\*(Pt'>=20n \{\ .ne 3 \*(Pt .ti 0.5i \c\ \} .el\{\ .ne 2 \*(Pt \c\ \} \*(CbisOrientToEye\*(Cr() const .br .in 1i \f1Set and get whether the projector should be oriented towards the eye. If \*(CborientToEye\f1 is set to TRUE, the given plane's direction is ignored, and the plane will be oriented to the eye. It will pass through the same \&point from the origin defined by the original dir * dist. Set to FALSE if the plane's direction should remain in working space. .sp .in 0.5i .in 1i+20n .ti 0.5i .ta 20m .ds Pt \*(Crvirtual SbVec3f .ie \w'\*(Pt'>=20n \{\ .ne 3 \*(Pt .ti 0.5i \c\ \} .el\{\ .ne 2 \*(Pt \c\ \} \*(CbgetVector\*(Cr(const SbVec2f &mousePosition1, const SbVec2f &mousePosition2) .br .in 1i \f1Get a vector on this plane given two normalized mouse positions. .sp .in 0.5i .in 1i+20n .ti 0.5i .ta 20m .ds Pt \*(Crvirtual SbVec3f .ie \w'\*(Pt'>=20n \{\ .ne 3 \*(Pt .ti 0.5i \c\ \} .el\{\ .ne 2 \*(Pt \c\ \} \*(CbgetVector\*(Cr(const SbVec2f &mousePosition) .br .in 1i \f1Get a vector given the current mouse point. Uses the last point on this projector from the previous call to \*(CbgetVector()\f1 or \*(CbsetStartPostion()\f1. Do not use this if the working space transform is changing since the new point will be in a \&different space than the old one. .sp .in 0.5i .in 1i+20n .ti 0.5i .ta 20m .ds Pt \*(Crvoid .ie \w'\*(Pt'>=20n \{\ .ne 3 \*(Pt .ti 0.5i \c\ \} .el\{\ .ne 2 \*(Pt \c\ \} \*(CbsetStartPosition\*(Cr(const SbVec2f &mousePosition) .br .in 1i \f1Set the initial mouse position. .sp .in 0.5i .in 1i+20n .ti 0.5i .ta 20m .ds Pt \*(Crvoid .ie \w'\*(Pt'>=20n \{\ .ne 3 \*(Pt .ti 0.5i \c\ \} .el\{\ .ne 2 \*(Pt \c\ \} \*(CbsetStartPosition\*(Cr(const SbVec3f &point) .br .in 1i \f1Set the initial position from a point on the projector. .sp .in 0.5i .SH SEE ALSO \*(CbSbCylinderProjector, SbCylinderPlaneProjector, SbCylinderSectionProjector, SbCylinderSheetProjector, SbLineProjector, SbSpherePlaneProjector, SbSphereProjector, SbSphereSectionProjector, SbSphereSheetProjector