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g.pnmcomp(1grass) GRASS GIS User's Manual g.pnmcomp(1grass)


g.pnmcomp - Overlays multiple PPM image files.


general, display


g.pnmcomp --help
g.pnmcomp input=name[,name,...] [mask=name[,name,...]] [opacity=float[,float,...]] output=name [output_mask=name] width=integer height=integer [bgcolor=name] [--overwrite] [--help] [--verbose] [--quiet] [--ui]


Allow output files to overwrite existing files

Print usage summary

Verbose module output

Quiet module output

Force launching GUI dialog


Name of input file(s)

Name of input mask file(s)

Layer opacities

Name for output file

Name for output mask file

Image width

Image height

Background color
Either a standard color name or R:G:B triplet


g.pnmcomp isn’t meant for end users. It’s an internal tool for use by wxGUI.

In essence, g.pnmcomp generates a PPM image by overlaying a series of PPM/PGM pairs (PPM = RGB image, PGM = alpha channel).


The intention is that d.* modules will emit PPM/PGM pairs (by way of the PNG-driver code being integrated into Display Library). The GUI will manage a set of layers; each layer consists of the data necessary to generate a PPM/PGM pair. Whenever the layer "stack" changes (by adding, removing, hiding, showing or re-ordering layers), the GUI will render any layers for which it doesn’t already have the PPM/PGM pair, then re-run g.pnmcomp to generate the final image (just redoing the composition is a lot faster than redrawing everything).

A C/C++ GUI would either have g.pnmcomp’s functionality (image composition) built-in, or would use the system’s graphics API to perform composition (for translucent layers, you would need OpenGL or the Render extension, or something else which supports translucent rendering).

Tk doesn’t support transparent (masked) true-colour images (it does support transparent GIFs, but that’s limited to 256 colours), and an image composition routine in Tcl would be unacceptably slow, hence the existence of g.pnmcomp.




Glynn Clements


Available at: g.pnmcomp source code (history)

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GRASS 7.8.5