glulxe - execute Glulx interactive fiction
glulxe filename [ options ]
glulxe executes Glulx-format interactive fiction games, which typically end with .ulx, .gblorb, .glb, .blorb, or .blb. glulxe can work with only a terminal.
The only required parameter is the filename of the game to play. The remaining parameters are all optional, and come from the glktermw library. Further information can be found in the libglktermw-dev package in the directory /usr/share/doc/libglktermw-dev.
- -width NUM, -height NUM
- Sets the screen width or height. Normally automatically determined.
- -ml BOOL
- Enables or disables a message line (default “yes”). This is the bottom line of the screen.
- -revgrid BOOL
- Reverse text in grid (status) windows (default “no”).
- -historylen NUM
- Sets the number of commands to keep in the history for each window (default 20).
- -border BOOL
- Whether or not to force one-character borders between windows. The default turns on borders unless the game switches them off. Setting to “yes” forces them on at all times, or “no” forces them off at all times, ignoring the game’s request.
- -precise BOOL
- Whether to use more precise timing for timed input (default “no”).
- Display Glk library version.
- Display command-line help.
glulxe was written by Andrew Plotkin <email@example.com> and can be found at <https://www.eblong.com/zarf/glulx/>. glktermw was written by Andrew Plotkin <firstname.lastname@example.org> and Alexander Beels <email@example.com> and can be found at <https://www.eblong.com/zarf/glk/index.html>.
This manpage was written for Debian by John Goerzen <firstname.lastname@example.org> based on information in the above locations.
Andrew Plotkin, John Goerzen.
|October 2019||John Goerzen|