.\" -*- nroff -*- .TH FLARE 1 "November 2014" .SH NAME flare \- action role-playing engine .SH SYNOPSIS .B flare .RB [ options ] .SH DESCRIPTION .B FLARE (short for Free Libre Action Roleplaying Engine) is a single-player, 2D-isometric action role-playing engine. It uses simple file formats (INI-style config files) for most of the game data, allowing anyone to easily modify game contents. .SH OPTIONS .IP "\fB\-\-help\fP" Prints a description of command line flags. .IP "\fB\-\-version\fP" Prints the release version. .IP "\fB\-\-data-path=\fIpath\fP" Specifies an exact path to look for mod data. .IP "\fB\-\-debug-event\fP" Prints verbose hardware input information. .IP "\fB\-\-renderer=\fIrenderer\fP" Specifies the rendering backend to use. The default is 'sdl_hardware'. Also available is 'sdl', which is a software-based renderer. .IP "\fB\-\-no-audio\fP" Disables sound effects and music. .IP "\fB\-\-mods=\fImod,...\fP" Starts the game with only these mods enabled. .IP "\fB\-\-load-slot=\fIslot\fP" Loads a save slot by numerical index. .IP "\fB\-\-load-script=\fIscript\fP" Execute's a script upon loading a saved game. The script path is mod-relative. .SH FILES .TP The engine settings and key bindings are stored in .LP \fB$XDG_CONFIG_HOME\fR/flare/ .LP \fB$HOME\fR/.config/flare/ .TP The game data is stored in .LP \fB$XDG_DATA_HOME\fR/flare/ .LP \fB$HOME\fR/.local/share/flare/ .SH AVAILABILITY For more information about the FLARE engine, visit http://flarerpg.org