.\" Automatically generated by Pandoc 2.9.2.1 .\" .TH "al_premul_rgba_f" "3alleg5" "" "Allegro reference manual" "" .hy .SH NAME .PP al_premul_rgba_f - Allegro 5 API .SH SYNOPSIS .IP .nf \f[C] #include ALLEGRO_COLOR al_premul_rgba_f(float r, float g, float b, float a) \f[R] .fi .SH DESCRIPTION .PP This is a shortcut for al_map_rgba_f(3alleg5)(r * a, g * a, b * a, a). .PP By default Allegro uses pre-multiplied alpha for transparent blending of bitmaps and primitives (see al_load_bitmap_flags(3alleg5) for a discussion of that feature). This means that if you want to tint a bitmap or primitive to be transparent you need to multiply the color components by the alpha components when you pass them to this function. For example: .IP .nf \f[C] float r = 1; float g = 0; float b = 0; float a = 0.5; ALLEGRO_COLOR c = al_premul_rgba_f(r, g, b, a); /* Draw the bitmap tinted red and half-transparent. */ al_draw_tinted_bitmap(bmp, c, 0, 0, 0); \f[R] .fi .SH SINCE .PP 5.1.12 .SH SEE ALSO .PP al_map_rgba_f(3alleg5), al_premul_rgba(3alleg5)