.\" Generated by the Allegro makedoc utility .TH rotate_sprite_v_flip 3alleg4 "version 4.4.3" "Allegro" "Allegro manual" .SH NAME rotate_sprite_v_flip \- Rotates and flips a sprite. Allegro game programming library.\& .SH SYNOPSIS .B #include .sp .B void rotate_sprite_v_flip(BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle); .SH DESCRIPTION Like rotate_sprite, but flips the image vertically before rotating it. To flip horizontally, use this routine but add itofix(128) to the angle. To flip in both directions, use rotate_sprite() and add itofix(128) to its angle. .SH SEE ALSO .BR rotate_sprite (3alleg4), .BR rotate_scaled_sprite_v_flip (3alleg4), .BR pivot_sprite_v_flip (3alleg4), .BR pivot_scaled_sprite_v_flip (3alleg4), .BR exsprite (3alleg4)