.\" Generated by the Allegro makedoc utility .TH load_lbm 3alleg4 "version 4.4.3" "Allegro" "Allegro manual" .SH NAME load_lbm \- Loads an LBM bitmap from a file. Allegro game programming library.\& .SH SYNOPSIS .B #include .sp .B BITMAP *load_lbm(const char *filename, RGB *pal); .SH DESCRIPTION Loads a 256-color IFF ILBM/PBM file. .SH "RETURN VALUE" Returns a pointer to the bitmap or NULL on error. Remember that you are responsible for destroying the bitmap when you are finished with it to avoid memory leaks. .SH SEE ALSO .BR load_bitmap (3alleg4)