.\" Generated by the Allegro makedoc utility .TH get_x_rotate_quat 3alleg4 "version 4.4.3" "Allegro" "Allegro manual" .SH NAME get_x_rotate_quat, get_y_rotate_quat, get_z_rotate_quat \- Construct axis rotation quaternions. Allegro game programming library.\& .SH SYNOPSIS .B #include .sp .B void get_x_rotate_quat(QUAT *q, float r); .B void get_y_rotate_quat(QUAT *q, float r); .B void get_z_rotate_quat(QUAT *q, float r); .SH DESCRIPTION Construct axis rotation quaternions, storing them in q. When applied to a point, these quaternions will rotate it about the relevant axis by the specified angle (given in binary, 256 degrees to a circle format).