.\" Generated by the Allegro makedoc utility .TH get_scaling_matrix 3alleg4 "version 4.4.3" "Allegro" "Allegro manual" .SH NAME get_scaling_matrix, get_scaling_matrix_f \- Constructs a scaling matrix. Allegro game programming library.\& .SH SYNOPSIS .B #include .sp .B void get_scaling_matrix(MATRIX *m, fixed x, fixed y, fixed z); .B void get_scaling_matrix_f(MATRIX_f *m, float x, float y, float z); .SH DESCRIPTION Constructs a scaling matrix, storing it in m. When applied to the point (px, py, pz), this matrix will produce the point (px*x, py*y, pz*z). In other words, it stretches or shrinks things. .SH SEE ALSO .BR apply_matrix (3alleg4), .BR get_transformation_matrix (3alleg4), .BR qscale_matrix (3alleg4)