.\" Generated by the Allegro makedoc utility .TH draw_rle_sprite 3alleg4 "version 4.4.3" "Allegro" "Allegro manual" .SH NAME draw_rle_sprite \- Draws an RLE sprite. Allegro game programming library.\& .SH SYNOPSIS .B #include .sp .B void draw_rle_sprite(BITMAP *bmp, const RLE_SPRITE *sprite, .B int x, int y); .SH DESCRIPTION Draws an RLE sprite onto a bitmap at the specified position. Example: .nf RLE_SPRITE *rle_sprite; ... draw_rle_sprite(screen, rle_sprite, 100, 100); .fi .SH SEE ALSO .BR get_rle_sprite (3alleg4), .BR draw_sprite (3alleg4), .BR draw_compiled_sprite (3alleg4), .BR draw_trans_rle_sprite (3alleg4), .BR draw_lit_rle_sprite (3alleg4), .BR bitmap_mask_color (3alleg4)