.\" Automatically generated by Pod::Man 4.11 (Pod::Simple 3.35) .\" .\" Standard preamble: .\" ======================================================================== .de Sp \" Vertical space (when we can't use .PP) .if t .sp .5v .if n .sp .. .de Vb \" Begin verbatim text .ft CW .nf .ne \\$1 .. .de Ve \" End verbatim text .ft R .fi .. .\" Set up some character translations and predefined strings. \*(-- will .\" give an unbreakable dash, \*(PI will give pi, \*(L" will give a left .\" double quote, and \*(R" will give a right double quote. \*(C+ will .\" give a nicer C++. Capital omega is used to do unbreakable dashes and .\" therefore won't be available. \*(C` and \*(C' expand to `' in nroff, .\" nothing in troff, for use with C<>. .tr \(*W- .ds C+ C\v'-.1v'\h'-1p'\s-2+\h'-1p'+\s0\v'.1v'\h'-1p' .ie n \{\ . ds -- \(*W- . ds PI pi . if (\n(.H=4u)&(1m=24u) .ds -- \(*W\h'-12u'\(*W\h'-12u'-\" diablo 10 pitch . if (\n(.H=4u)&(1m=20u) .ds -- \(*W\h'-12u'\(*W\h'-8u'-\" diablo 12 pitch . ds L" "" . ds R" "" . ds C` "" . ds C' "" 'br\} .el\{\ . ds -- \|\(em\| . ds PI \(*p . ds L" `` . ds R" '' . ds C` . ds C' 'br\} .\" .\" Escape single quotes in literal strings from groff's Unicode transform. .ie \n(.g .ds Aq \(aq .el .ds Aq ' .\" .\" If the F register is >0, we'll generate index entries on stderr for .\" titles (.TH), headers (.SH), subsections (.SS), items (.Ip), and index .\" entries marked with X<> in POD. Of course, you'll have to process the .\" output yourself in some meaningful fashion. .\" .\" Avoid warning from groff about undefined register 'F'. .de IX .. .nr rF 0 .if \n(.g .if rF .nr rF 1 .if (\n(rF:(\n(.g==0)) \{\ . if \nF \{\ . de IX . tm Index:\\$1\t\\n%\t"\\$2" .. . if !\nF==2 \{\ . nr % 0 . nr F 2 . \} . \} .\} .rr rF .\" ======================================================================== .\" .IX Title "ace-of-penguins 6" .TH ace-of-penguins 6 "2020-05-29" "ace-of-penguins" "2020-05-29" .\" For nroff, turn off justification. Always turn off hyphenation; it makes .\" way too many mistakes in technical documents. .if n .ad l .nh .SH "NAME" ace\-of_penguins \- Solitaire\-games with penguin\-look .SH "SYNOPSIS" .IX Header "SYNOPSIS" .Vb 12 \& ace\-canfield \& ace\-freecell \& ace\-golf \& ace\-mastermind \& ace\-merlin \& ace\-minesweeper \& ace\-pegged \& ace\-solitaire \& ace\-spider \& ace\-taipei \& ace\-taipedit \& ace\-thornq .Ve .SH "OPTIONS" .IX Header "OPTIONS" None. .SH "DESCRIPTION" .IX Header "DESCRIPTION" From the author's intro.html: \f(CW\*(C`The Ace of Penguins is a set of Unix/X solitaire games based on the ones available for Windows(tm) but with a number of enhancements that make my wife like my versions better :\-)\*(C'\fR .IP "ace-canfield" 4 .IX Item "ace-canfield" Solitary card-game .IP "ace-freecell" 4 .IX Item "ace-freecell" Solitary card-game .IP "ace-spider" 4 .IX Item "ace-spider" Solitary card-game .IP "ace-solitaire" 4 .IX Item "ace-solitaire" Solitary card-game .IP "ace-thornq" 4 .IX Item "ace-thornq" Solitary card-game .IP "ace-golf" 4 .IX Item "ace-golf" Another solitary card-game .IP "ace-mastermind" 4 .IX Item "ace-mastermind" Guess a secret combination of colors. .IP "ace-merlin" 4 .IX Item "ace-merlin" Classical puzzle, rather frustrating. .IP "ace-minesweeper" 4 .IX Item "ace-minesweeper" Find all hidden mines in a minefield. .IP "ace-pegged" 4 .IX Item "ace-pegged" Classical board game. .IP "ace-taipei" 4 .IX Item "ace-taipei" Asian puzzle, remove pairs of equal stones. .IP "ace-taipedit" 4 .IX Item "ace-taipedit" Editor for your own ace-taipei levels. .SH "KEYS" .IX Header "KEYS" All games use the same library of functions and thus the same keys: .IP "F1" 4 .IX Item "F1" Online help. .IP "Esc" 4 .IX Item "Esc" Esc or \*(L"Q\*(R" to leave the game. .SH "NOTES" .IX Header "NOTES" The upstream author \s-1DJ\s0 Delorie has written an informative webpage which is installed in /usr/share/doc/ace\-of\-penguins/intro.html .PP The original binaries were renamed to include prefix ace\-* to avoid name clashes. .SH "BUGS" .IX Header "BUGS" If you encounter any bugs in this package, please report them to the Debian Bug Tracking System at http://bugs.debian.org/. .SH "ENVIRONMENT" .IX Header "ENVIRONMENT" None. .SH "FILES" .IX Header "FILES" None. .SH "SEE ALSO" .IX Header "SEE ALSO" Other games in /usr/games .SH "AUTHORS" .IX Header "AUTHORS" Programs are by \s-1DJ\s0 Delorie, some by Martin Thornquist. .PP This manual page was written 1999\-09\-09 by Thimo Neubauer for the Debian \s-1GNU\s0 system (but may be used by others). Updated 2007\-09\-03 by Jari Aalto . Released under license \s-1GPL\s0 v2 or (at your option) any later version.