Scroll to navigation

VKD3D-COMPILER(1) User Commands VKD3D-COMPILER(1)

NAME

vkd3d-compiler - shader compiler for vkd3d

SYNOPSIS

vkd3d-compiler [options...] [file]

OPTIONS

Display this information and exit.
Specify the target type.
Specify the buffer type to use for buffer UAV bindings. Valid values are 'buffer-texture' (default) and 'storage-buffer'.
Write the output to <file>. If <file> is '-' or no output file is specified, output will be written to standard output.
Specify the formatting options for text output. <flags> is a comma separated list of formatting flags, optionally prefixed by '+' or '-'. Valid flags are 'colour', 'indent', 'offsets', 'header', and 'raw-ids'. The 'indent' and 'header' flags are enabled by default.
Display the supported source types and exit.
Display the supported target types for the specified source type and exit.
Strip debug information from the output.
Display version information and exit.
Specify the type of the source. Valid values are 'dxbc-tpf' and 'none'.
--
Stop option processing. Any subsequent argument is interpreted as a filename.

If the input file is '-' or not specified, input will be read from standard input.

September 2022 vkd3d-compiler 1.2-15~bpo11+1