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YASCREEN(3) User-Manual YASCREEN(3)

NAME

yascreen - Yet Another Screen Library (curses replacement for daemons and embedded apps)

SYNOPSIS

#include <yascreen.h>

DESCRIPTION

Main features

  • small footprint
  • does not have external dependencies
  • allows both internal and external event loop
  • allows stdin/stdout or external input/output (can work over socket)
  • supports basic set of telnet sequences, making it suitable for built-in terminal interfaces for daemons
  • supports a limited set of input keystroke sequences
  • fully unicode compatible (parts of this depend on wcwidth in libc)
  • supports utf8 verification of input
  • supports utf8 input and wide character input
  • supports non-utf8 input mode
  • relies only on a limited subset of ansi/xterm ESC sequences, making it compatible with mostly all modern terminals (inspired by linenoise ⟨https://github.com/antirez/linenoise⟩)
  • there is no curses API and ancient terminal compatibility, hence less bloat
  • there is no autoconf - there is no need to have one
  • clean API with opaque private data, usable from C/C++
  • easy cross compilation setup (by setting CC, AR, STRIP and RANLIB)

Current development is done on Linux, with additional testing on OpenBSD/FreeBSD; other platforms may need minimal fixes.

On *BSD a gmake is required to build.

Architecture

yascreen uses an opaque data structure, allocated by the library and dynamically resized when needed - yascreen_init(int sx, int sy) / yascreen_resize(yascreen *s, int sx, int sy). An application may specify (0,0) for both calls to let yascreen detect the size or use a fixed size.

There are two modes of operation - telnet protocol over socket or running in terminal. For sockets the event loop would typically be handled outside of the library while for terminals a built-in event loop may be used.

Modes of operation can be modified at runtime.

For terminal use signal handling (SIGWINCH) should always be handled by the application.

Example initialization for terminal and handling of SIGWINCH

yascreen *s;
int winch=0;
void sigwinch(int sign) {
	winch=1;
}
s=yascreen_init(0,0); // let yascreen get term size
yascreen_term_set(s,YAS_NOBUFF|YAS_NOSIGN|YAS_NOECHO);
signal(SIGWINCH,sigwinch);
for (;;) { // main loop
	if (winch) {
		winch=0;
		if (yascreen_resize(s,0,0))
			// handle a fatal error - no memory
		// get the new sizes and redraw
		newsizex=yascreen_sx(s);
		newsizey=yascreen_sy(s);
	}
	…
	// option 1
	// input is handled in external event loop and fed to yascreen via yascreen_feed
	if (FD_ISSET(STDIN_FILENO,&r)&&sizeof c==read(STDIN_FILENO,&c,sizeof c))
		yascreen_feed(s,c); // pump state machine with bytestream
	// keys are processed only when available without delay/blocking
	while ((ch=yascreen_getch_nowait(s))!=-1) {
		// handle processed keys
	}
	…
	// option 2
	// input is handled by yascreen and key or -1 is returned not longer than TIMEOUT ms
	// note: if screen update is based on this, keypresses will force it
	while ((ch=yascreen_getch_to(s,TIMEOUT))!=-1) {
		// handle processed keys
	}
	…
	// option 3
	// input is handled by yascreen and the following call will block until a key is pressed
	if ((ch=yascreen_getch(s))!=-1) {
		// handle processed key
	}
}

For sockets input is handled like option 1 in the example above and yascreen needs to be provided with a callback for output.

In multiprocess mode daemons where stdin/stdout are redirected to a socket the same model from the example above can be used. Obviously SIGWINCH will work only for terminals and for sockets the screen size can get to be known either via telnet or ASNI sequences.

Example initialization for socket with external event loop and telnet sequences processing

yascreen *s;
s=yascreen_init(80,25); // there is no guarantee that screen size detection is supported on the remote end
yascreen_setout(s,output_cb); // set callback for output
yascreen_set_telnet(s,1); // enable processing of telnet sequences
yascreen_init_telnet(s); // try to negotiate telnet options (regardless if telnet processing is enabled)
yascreen_reqsize(s); // request initial screen size
for (;;) { // main loop
	…
	yascreen_feed(s,c); // feed input from the socket to yascreen
	// keys are processed only when available without delay/blocking
	while ((ch=yascreen_getch_nowait(s))!=-1) {
		// handle processed keys
		// screen size change is reported as a special keypress code:
		if (ch==YAS_TELNET_SIZE||ch==YAS_SCREEN_SIZE) // screen size change reported via telnet or ANSI sequence
			// redraw
	}
}

API Reference

Predefined constants and Helper macros

Internally style is kept into bitfields in a single integer variable - that includes foreground/background colors, style modifiers (bold, italic, underline, inverse and blink.

Style codes

Name Function
YAS_ITALIC italic
YAS_UNDERL underline
YAS_STRIKE stikeout
YAS_INVERSE inverse
YAS_BOLD bold
YAS_BLINK blink

Color codes

Name Color
YAS_BLACK black
YAS_RED red
YAS_GREEN green
YAS_YELLOW yellow
YAS_BLUE blue
YAS_MAGENTA magenta
YAS_CYAN cyan
YAS_WHITE white
YAS_FGCOLORDEF default terminal foreground
YAS_BGCOLORDEF default terminal background

Helper macros

Name Description
YAS_FG(attribute) extract foreground color
YAS_BG(attribute) extract background color
YAS_FGCOLOR(color) shift simple color value into foreground color
YAS_BGCOLOR(color) shift simple color value into background color
YAS_FGXCOLOR(color) shift 256 palette color value into foreground color
YAS_BGXCOLOR(color) shift 256 palette color value into background color

All of the above can be or'ed into attribute, provided that the bits for foreground/background color are all zeroes.

Key codes

Special, generated internally

Previous versions of the library used -1 and 0x100+ for these codes. In order to achieve unicode wide character compatibility and simpler API, the reserved Unicode range 0xf0000-0xffffd is used for the special codes both in narrow and wide character input modes.

There is a macro YAS_IS_CC(code) that will evaluate to non-zero for the special codes and to zero for normal characters. Note that all ASCII control characters in the range 0x00-0x7f are treated as normal ones.

Name Value Description
YAS_K_NONE 0xf0000 no key is available; in time limited mode means that the time limit expired
YAS_SCREEN_SIZE 0xf0701 notification for screen size change (may come because of telnet or ANSI sequence)
YAS_TELNET_SIZE 0xf0702 notification for screen size change; duplicates the above, may be used to differentiate how screen size change event was generated

Normal keys

Name Value Description
YAS_K_NUL 0x00 Nul; on some terminals Ctrl-2
YAS_K_C_A 0x01 Ctrl-A
YAS_K_C_B 0x02 Ctrl-B
YAS_K_C_C 0x03 Ctrl-C
YAS_K_C_D 0x04 Ctrl-D
YAS_K_C_E 0x05 Ctrl-E
YAS_K_C_F 0x06 Ctrl-F
YAS_K_C_G 0x07 Ctrl-G
YAS_K_C_H 0x08 Ctrl-H; depends on terminal see YAS-K-BSP and YAS-K-C-8
YAS_K_C_I 0x09 Ctrl-I
YAS_K_TAB 0x09 Tab
YAS_K_C_J 0x0a Ctrl-J
YAS_K_C_K 0x0b Ctrl-K
YAS_K_C_L 0x0c Ctrl-L
YAS_K_C_M 0x0d Enter, Return, Ctrl-M; see below
YAS_K_RET 0x0d Enter, Return, Ctrl-M; see above
YAS_K_C_N 0x0e Ctrl-N
YAS_K_C_O 0x0f Ctrl-O
YAS_K_C_P 0x10 Ctrl-O
YAS_K_C_Q 0x11 Ctrl-Q
YAS_K_C_R 0x12 Ctrl-R
YAS_K_C_S 0x13 Ctrl-S
YAS_K_C_T 0x14 Ctrl-T
YAS_K_C_U 0x15 Ctrl-U
YAS_K_C_V 0x16 Ctrl-V
YAS_K_C_W 0x17 Ctrl-W
YAS_K_C_X 0x18 Ctrl-X
YAS_K_C_Y 0x19 Ctrl-Y
YAS_K_C_Z 0x1a Ctrl-Z
YAS_K_ESC 0x1b Esc, Ctrl-3; see below; All ANSI sequences start with Esc, this is returned after a timeout or double Esc
YAS_K_C_3 0x1b Esc, Ctrl-3; see above; All ANSI sequences start with Esc, this is returned after a timeout or double Esc
YAS_K_C_4 0x1c Ctrl-4
YAS_K_C_5 0x1d Ctrl-5
YAS_K_C_6 0x1e Ctrl-6
YAS_K_C_7 0x1f Ctrl-7
YAS_K_SPACE 0x20 Space
YAS_K_EXCL 0x21 !
YAS_K_DQUOT 0x22 "
YAS_K_HASH 0x23 #
YAS_K_POUND 0x24 $
YAS_K_PERC 0x25 %
YAS_K_AND 0x26 Ampersand
YAS_K_QUOT 0x27 '
YAS_K_OBRA 0x28 (
YAS_K_CBRA 0x29 )
YAS_K_STAR 0x2a *
YAS_K_PLUS 0x2b +
YAS_K_COMMA 0x2c ,
YAS_K_MINUS 0x2d -
YAS_K_DOT 0x2e .
YAS_K_SLASH 0x2f /
YAS_K_0 0x30 0
YAS_K_1 0x31 1
YAS_K_2 0x32 2
YAS_K_3 0x33 3
YAS_K_4 0x34 4
YAS_K_5 0x35 5
YAS_K_6 0x36 6
YAS_K_7 0x37 7
YAS_K_8 0x38 8
YAS_K_9 0x39 9
YAS_K_COLON 0x3a :
YAS_K_SEMI 0x3b ;
YAS_K_LT 0x3c <
YAS_K_EQ 0x3d Equal
YAS_K_GT 0x3e >
YAS_K_QUEST 0x3f ?
YAS_K_AT 0x40 @
YAS_K_A 0x41 A
YAS_K_B 0x42 B
YAS_K_C 0x43 C
YAS_K_D 0x44 D
YAS_K_E 0x45 E
YAS_K_F 0x46 F
YAS_K_G 0x47 G
YAS_K_H 0x48 H
YAS_K_I 0x49 I
YAS_K_J 0x4a J
YAS_K_K 0x4b K
YAS_K_L 0x4c L
YAS_K_M 0x4d M
YAS_K_N 0x4e N
YAS_K_O 0x4f O
YAS_K_P 0x50 P
YAS_K_Q 0x51 Q
YAS_K_R 0x52 R
YAS_K_S 0x53 S
YAS_K_T 0x54 T
YAS_K_U 0x55 U
YAS_K_V 0x56 V
YAS_K_W 0x57 W
YAS_K_X 0x58 X
YAS_K_Y 0x59 Y
YAS_K_Z 0x5a Z
YAS_K_OSQ 0x5b OpenSquareBracket
YAS_K_BSLASH 0x5c Backslash
YAS_K_CSQ 0x5d CloseSquareBracket
YAS_K_CARRET 0x5e ^
YAS_K_USCORE 0x5f Underscore
YAS_K_BTICK 0x60 Backtick
YAS_K_a 0x61 a
YAS_K_b 0x62 b
YAS_K_c 0x63 c
YAS_K_d 0x64 d
YAS_K_e 0x65 e
YAS_K_f 0x66 f
YAS_K_g 0x67 g
YAS_K_h 0x68 h
YAS_K_i 0x69 i
YAS_K_j 0x6a j
YAS_K_k 0x6b k
YAS_K_l 0x6c l
YAS_K_m 0x6d m
YAS_K_n 0x6e n
YAS_K_o 0x6f o
YAS_K_p 0x70 p
YAS_K_q 0x71 q
YAS_K_r 0x72 r
YAS_K_s 0x73 s
YAS_K_t 0x74 t
YAS_K_u 0x75 u
YAS_K_v 0x76 v
YAS_K_w 0x77 w
YAS_K_x 0x78 x
YAS_K_y 0x79 y
YAS_K_z 0x7a z
YAS_K_OCUR 0x7b {
YAS_K_PIPE 0x7c Pipe
YAS_K_CCUR 0x7d }
YAS_K_TLD 0x7e Tilde
YAS_K_C_8 0x7f Backspace; see below; depends on terminal see YAS-K-C-H
YAS_K_BSP 0x7f Backspace; see below; depends on terminal see YAS-K-C-H

Extended keys, parsed from ANSI sequences

Name Value Description
YAS_K_F1 0xf0001 F1
YAS_K_F2 0xf0002 F2
YAS_K_F3 0xf0003 F3
YAS_K_F4 0xf0004 F4
YAS_K_F5 0xf0005 F5
YAS_K_F6 0xf0006 F6
YAS_K_F7 0xf0007 F7
YAS_K_F8 0xf0008 F8
YAS_K_F9 0xf0009 F9
YAS_K_F10 0xf000a F10
YAS_K_F11 0xf000b F11
YAS_K_F12 0xf000c F12
YAS_K_S_F1 0xf000d Shift-F1
YAS_K_S_F2 0xf000e Shift-F2
YAS_K_S_F3 0xf000f Shift-F3
YAS_K_S_F4 0xf0010 Shift-F4
YAS_K_S_F5 0xf0011 Shift-F5
YAS_K_S_F6 0xf0012 Shift-F6
YAS_K_S_F7 0xf0013 Shift-F7
YAS_K_S_F8 0xf0014 Shift-F8
YAS_K_S_F9 0xf0015 Shift-F9
YAS_K_S_F10 0xf0016 Shift-F10
YAS_K_S_F11 0xf0017 Shift-F11
YAS_K_S_F12 0xf0018 Shift-F12
YAS_K_C_F1 0xf0019 Ctrl-F1
YAS_K_C_F2 0xf001a Ctrl-F2
YAS_K_C_F3 0xf001b Ctrl-F3
YAS_K_C_F4 0xf001c Ctrl-F4
YAS_K_C_F5 0xf001d Ctrl-F5
YAS_K_C_F6 0xf001e Ctrl-F6
YAS_K_C_F7 0xf001f Ctrl-F7
YAS_K_C_F8 0xf0020 Ctrl-F8
YAS_K_C_F9 0xf0021 Ctrl-F9
YAS_K_C_F10 0xf0022 Ctrl-F10
YAS_K_C_F11 0xf0023 Ctrl-F11
YAS_K_C_F12 0xf0024 Ctrl-F12
YAS_K_A_F1 0xf0025 Alt-F1
YAS_K_A_F2 0xf0026 Alt-F2
YAS_K_A_F3 0xf0027 Alt-F3
YAS_K_A_F4 0xf0028 Alt-F4
YAS_K_A_F5 0xf0029 Alt-F5
YAS_K_A_F6 0xf002a Alt-F6
YAS_K_A_F7 0xf002b Alt-F7
YAS_K_A_F8 0xf002c Alt-F8
YAS_K_A_F9 0xf002d Alt-F9
YAS_K_A_F10 0xf002e Alt-F10
YAS_K_A_F11 0xf002f Alt-F11
YAS_K_A_F12 0xf0030 Alt-F12
YAS_K_LEFT 0xf0031 Left
YAS_K_UP 0xf0032 Up
YAS_K_DOWN 0xf0033 Down
YAS_K_RIGHT 0xf0034 Right
YAS_K_HOME 0xf0035 Home
YAS_K_END 0xf0036 End
YAS_K_PGUP 0xf0037 PageUp
YAS_K_PGDN 0xf0038 PageDown
YAS_K_INS 0xf0039 Insert
YAS_K_DEL 0xf003a Delete
YAS_K_C_LEFT 0xf003b Ctrl-Left
YAS_K_C_UP 0xf003c Ctrl-Up
YAS_K_C_DOWN 0xf003d Ctrl-Down
YAS_K_C_RIGHT 0xf003e Ctrl-Right
YAS_K_S_LEFT 0xf003f Shift-Left
YAS_K_S_UP 0xf0040 Shift-Up
YAS_K_S_DOWN 0xf0041 Shift-Down
YAS_K_S_RIGHT 0xf0042 Shift-Right

Alt-<letter>

These codes are generated by a helper macro - YAS_K_ALT(keycode).

Name Description
YAS_K_A_BT Alt-Backtick
YAS_K_A_1 Alt-1
YAS_K_A_2 Alt-2
YAS_K_A_3 Alt-3
YAS_K_A_4 Alt-4
YAS_K_A_5 Alt-5
YAS_K_A_6 Alt-6
YAS_K_A_7 Alt-7
YAS_K_A_8 Alt-8
YAS_K_A_9 Alt-9
YAS_K_A_0 Alt-0
YAS_K_A_MINUS Alt-Minus
YAS_K_A_EQ Alt-=
YAS_K_A_BSP Alt-Backspace
YAS_K_A_TLD Alt-Tilde
YAS_K_A_EXCL Alt-!
YAS_K_A_AT Alt-@
YAS_K_A_HASH Alt-#
YAS_K_A_POUND Alt-$
YAS_K_A_PERC Alt-%
YAS_K_A_CARRET Alt-^
YAS_K_A_AND Alt-Ampersand
YAS_K_A_STAR Alt-Star
YAS_K_A_OBRA Alt-(
YAS_K_A_CBRA Alt-)
YAS_K_A_UND Alt-_
YAS_K_A_PLUS Alt-+
YAS_K_A_a Alt-a
YAS_K_A_b Alt-b
YAS_K_A_c Alt-c
YAS_K_A_d Alt-d
YAS_K_A_e Alt-e
YAS_K_A_f Alt-f
YAS_K_A_g Alt-g
YAS_K_A_h Alt-h
YAS_K_A_i Alt-i
YAS_K_A_j Alt-j
YAS_K_A_k Alt-k
YAS_K_A_l Alt-l
YAS_K_A_m Alt-m
YAS_K_A_n Alt-n
YAS_K_A_o Alt-o
YAS_K_A_p Alt-p
YAS_K_A_q Alt-q
YAS_K_A_r Alt-r
YAS_K_A_s Alt-s
YAS_K_A_t Alt-t
YAS_K_A_u Alt-u
YAS_K_A_v Alt-v
YAS_K_A_w Alt-w
YAS_K_A_x Alt-x
YAS_K_A_y Alt-y
YAS_K_A_z Alt-z

Functions

All functions in the API work with a pointer to an opaque yascreen structure.

The structure is allocated internally in the library by yascreen_init and it is the job of the user program to keep track of it.

The library is thread safe, as long as each struct yascreen object is accessed by a single thread.

yascreen_init

inline yascreen *yascreen_init(int sx,int sy);

allocate and initialize screen data

output defaults to stdout

in case output is a terminal and initial size is (0,0), the screen size is autodetected

in case of error, returns NULL

yascreen_ver

inline const char *yascreen_ver(void);

returns a string with the library version

yascreen_setout

inline int yascreen_setout(yascreen *s,ssize_t (*out)(yascreen *s,const void *data,size_t len));

set callback that handles output

if out=NULL, the output goes to stdout

the callback may implement internal buffering, a flush is signalled by calling out with len=0

yascreen_set_unicode

inline void yascreen_set_unicode(yascreen *s,int on);

enable (on is non-zero) or disable (on=0) unicode input processing

by default unicode mode is on

changing the unicode input processing will flush all pending input

yascreen_set_telnet

inline void yascreen_set_telnet(yascreen *s,int on);

enable (on is non-zero) or disable (on=0) telnet sequence processing

by default telnet mode is off

yascreen_init_telnet

inline void yascreen_init_telnet(yascreen *s);

depending on telnet sequence processing, sends a set of telnet initialization sequences

yascreen_resize

inline int yascreen_resize(yascreen *s,int sx,int sy);

resize screen

should redraw afterwards

since allocation is involved, this may fail and return -1

yascreen_free

inline void yascreen_free(yascreen *s);

finish the lifecycle of struct yascreen - all internally allocated memory is freed

yascreen_term_save

inline void yascreen_term_save(yascreen *s);

save current terminal state on top of state stack

yascreen_term_restore

inline void yascreen_term_restore(yascreen *s);

restore previously saved terminal state from top of state stack

yascreen_term_push

inline void yascreen_term_push(yascreen *s);

push current terminal state to state stack

yascreen_term_pop

inline void yascreen_term_pop(yascreen *s);

pop and restore previously saved terminal state from state stack

yascreen_term_set

inline void yascreen_term_set(yascreen *s,int mode);

set terminal for proper screen operation

mode is a bitmask, containing one of

Name Value Description
YAS_NOBUFF 1 turn off canonical mode (disable ICANON and IEXTEN)
YAS_NOSIGN 2 disable ISIG
YAS_NOECHO 4 disable local echo (ECHO)
YAS_ONLCR 8 ONLCR or OPOST

yascreen_printxy

inline int yascreen_printxy(yascreen *s,int x,int y,uint32_t attr,const char *format,...) __attribute__((format(printf,5,6)));

yascreen_putsxy

inline int yascreen_putsxy(yascreen *s,int x,int y,uint32_t attr,const char *str);

print at position, if data exceeds buffer, then it gets truncated

yascreen_printxyu

inline int yascreen_printxyu(yascreen *s,int x,int y,uint32_t attr,const char *format,...) __attribute__((format(printf,5,6)));

yascreen_putsxyu

inline int yascreen_putsxyu(yascreen *s,int x,int y,uint32_t attr,const char *str);

print at position, if data exceeds buffer, then it gets truncated

screen is immediately updated

yascreen_update

inline int yascreen_update(yascreen *s);

sync memory state to screen

since allocation is involved, this may fail and return -1

yascreen_redraw

inline void yascreen_redraw(yascreen *s);

set next update to be a full redraw

yascreen_clear_mem

inline void yascreen_clear_mem(yascreen *s,uint32_t attr);

clear memory buffer

all cells in the screen are set to Space, using attr for colors and style

yascreen_cursor

inline void yascreen_cursor(yascreen *s,int on);

hide (on=0) or show (on is non-zero) cusror

screen is updated immediately

yascreen_cursor_xy

inline void yascreen_cursor_xy(yascreen *s,int x,int y);

set cursor position

screen is updated immediately

yascreen_altbuf

inline void yascreen_altbuf(yascreen *s,int on);

switch between regular and alternative buffer

screen is updated immediately

yascreen_clear

inline void yascreen_clear(yascreen *s);

clear real screen, no change to memory buffers

yascreen_clearln

inline void yascreen_clearln(yascreen *s);

clear current line, no change to memory buffers

yascreen_update_attr

inline void yascreen_update_attr(yascreen *s,uint32_t oattr,uint32_t nattr);

apply difference between two attrs and output the optimized ANSI sequence to switch from oattr to nattr

if oattr=0xffffffff, the full ANSI sequence will be generated

no change to memory buffers

yascreen_set_attr

yascreen_set_attr(s,attr)

reset all attrs and set specific one (attr)

yascreen_print

inline int yascreen_print(yascreen *s,const char *format,...) __attribute__((format(printf,2,3)));

yascreen_write

inline int yascreen_write(yascreen *s,const char *str,int len);

yascreen_puts

inline int yascreen_puts(yascreen *s,const char *str);

yascreen_clearln_s

inline const char *yascreen_clearln_s(yascreen *s);

print in line mode

yascreen_sx

inline int yascreen_sx(yascreen *s);

get current x size

yascreen_sy

inline int yascreen_sy(yascreen *s);

get current y size

yascreen_x

inline int yascreen_x(yascreen *s);

get current x

yascreen_y

inline int yascreen_y(yascreen *s);

get current y

yascreen_esc_to

inline void yascreen_esc_to(yascreen *s,int timeout);

set timeout for single ESC key press

yascreen_ckto

inline void yascreen_ckto(yascreen *s);

in case of external event loop, this call will check for single ESC key

should be called regularly enough so that the above specified timeout is not extended too much

if not called often enough then single ESC will be yielded after longer timeout

if not called at all then single ESC will be yielded with next key press

yascreen_getch_to

inline int yascreen_getch_to(yascreen *s,int timeout);

wait for a key, return ASCII or extended keycode, wait no more than timeout in milliseconds

yascreen_getch

yascreen_getch(s)

get a key without timeout

this macro expands to yascreen_getch_to(s,0)

zero timeout=wait forever

yascreen_getch_nowait

yascreen_getch_nowait(s)

get a key, if available, return immediately

this macro expands to yascreen_getch_to(s,-1)

negative timeout=do not wait

yascreen_ungetch

inline void yascreen_ungetch(yascreen *s,int key);

put back key value in key buffer

the internal key buffer is dynamically allocated, hence there is no limit of how many key codes may be put back, but in case of memory allocation failure, the error will not be reported and the key will not be put into the buffer

yascreen_pushch

inline void yascreen_pushch(yascreen *s,int key);

push key value at end of key buffer

similar to yascreen_ungetch but the key code will be returned after all other key codes currently in the buffer

the internal key buffer is dynamically allocated, hence there is no limit of how many key codes may be put back, but in case of memory allocation failure, the error will not be reported and the key will not be put into the buffer

yascreen_feed

inline void yascreen_feed(yascreen *s,unsigned char c);

feed key sequence state machine with byte stream

this is useful to implement external event loop and read key codes by yascreen_getch_nowait until it returns -1

yascreen_peekch

inline int yascreen_peekch(yascreen *s);

peek for key without removing it from input queue

yascreen_getsize

inline void yascreen_getsize(yascreen *s,int *sx,int *sy);

get last reported screen size

set both to 0 if there is none

this will yield valid result after YAS_SCREEN_SIZE is returned as keypress

yascreen_reqsize

inline void yascreen_reqsize(yascreen *s);

request terminal to report its size via ANSI sequence

yascreen_set_hint_i

inline void yascreen_set_hint_i(yascreen *s,int hint);

yascreen_get_hint_i

inline int yascreen_get_hint_i(yascreen *s);

yascreen_set_hint_p

inline void yascreen_set_hint_p(yascreen *s,void *hint);

yascreen_get_hint_p

inline void *yascreen_get_hint_p(yascreen *s);

get/set opaque hint values

integer and pointer hints are stored separately and both can be used at the same time

these are useful to link the yascreen instance to user program data

for example a single output callback may output to socket or a terminal, depending on the hint values

yascreen_line_flush

inline void yascreen_line_flush(yascreen *s,int on);

enable/disable auto flush for line and direct screen oriented operations

yascreen versions before 1.77 didn't use buffered output and would immediately send the output to the screen

disabling internal flush can help an application optimize the number of write calls at the cost of performing explicit flush after each group of operations

explicit flush example:

yascreen_write(s,"",0);

yascreen_getwch_to

inline wchar_t yascreen_getwch_to(yascreen *s,int timeout);

wait for a key, return wide character or extended keycode, wait no more than timeout in milliseconds

yascreen_getwch_to does not work in non-unicode mode and will always return YAS_K_NONE

mixing the utf8 and wide character input modes will break on multibyte utf8 sequences and is not supported

yascreen_getwch

yascreen_getwch(s)

get a key as wide character without timeout

this macro expands to yascreen_getwch_to(s,0)

zero timeout=wait forever

yascreen_getwch does not work in non-unicode mode and will always return YAS_K_NONE

yascreen_getwch_nowait

yascreen_getwch_nowait(s)

get a key as a wide character, if available, return immediately

this macro expands to yascreen_getwch_to(s,-1)

negative timeout=do not wait

yascreen_getwch_nowait does not work in non-unicode mode and will always return YAS_K_NONE

yascreen_ungetwch

inline void yascreen_ungetwch(yascreen *s,wchar_t key);

put back wide character key value in key buffer

the internal key buffer is dynamically allocated, hence there is no limit of how many key codes may be put back, but in case of memory allocation failure, the error will not be reported and the key will not be put into the buffer

the internal key buffer contains utf8 and the wide character will be expanded to the appropriate utf8 sequence

yascreen_ungetwch does not do anything in non-unicode mode

yascreen_peekwch

inline wchar_t yascreen_peekwch(yascreen *s);

peek for key without removing it from input queue

yascreen_peekwch does not work in non-unicode mode and will always return YAS_K_NONE

September 30, 2020 yascreen