table of contents
- bullseye 2:19.1+dfsg2-2+deb11u1
- bullseye-backports 2:19.4+dfsg2-2~bpo11+1
|TexturePacker(1)||General Commands Manual||TexturePacker(1)|
TexturePacker - Compile all images used in a XBMC / Kodi skin into a single file
TexturePacker [-dupecheck] [--input DIRECTORY] [--output FILE.xbt]
Kodi uses a tool named TexturePacker to compile all images used in a skin into a single file. The benefit of it is that images inside the Textures.xbt will load faster in the skin. This is done by converting all images into a format that take less processing by Kodi when they need to be rendered onto the screen.
A common misconception is that TexturPacker will just compress the images into a single file. This if far from the truth, so don't be surprised if the Textures.xbt file is much larger than the total size of all the individual images.
The optional -dupecheck option is useful if you have included the same image multiple times in your media folder. For example, if your skin includes a lot of studio logos, most likely a lot of them are included multiple times but with a slightly different filename. The '-dupecheck' option will make sure each unique image is included only once in the Textures.xbt file, thus keeping the size of it as small as possible.
- Check for image duplicates first
- fully-qualified name of input directory with images
- fully-qualified name of resulting compressed XBT file